← Back to team overview

unity-design team mailing list archive

Re: Fwd: Re: semi-transparent indicator menus

 

On Fri, Oct 28, 2011 at 15:14, Carl Ansell <afccarl1994@xxxxxxxxxxx> wrote:

>  On 28/10/11 14:05, frederik.nnaji@xxxxxxxxx wrote:
>
>  -------- Original Message --------   Subject: Re: [Ayatana]
>> semi-transparent indicator menus  Date: Fri, 28 Oct 2011 12:46:34 +0100  From:
>> Carl Ansell <afccarl1994@xxxxxxxxxxx> <afccarl1994@xxxxxxxxxxx>  To:
>> frederik.nnaji@xxxxxxxxx <frederik.nnaji@xxxxxxxxx><frederik.nnaji@xxxxxxxxx>
>>
>>
>> When the panel is set to transparent, the menus do lookout of place. But
>> if these are transparent, then they would be hard to read if an application
>> is open. You can set them to translucent through Ubuntu Tweak, and it
>> doesn't look right.
>>
>
>  how ? i couldn't find that feature in Ubuntu Tweak.
> The degree of transparency should be identical to the one in the Dash or in
> the Unity Launcher Quicklists. If this degree of transparency doesn't look
> right on indicator menus, then it is surely also poor design for the Dash
> and the Launcher Quicklists.
>
>  and for reference, here's a launchpad bug on this topic:
> https://bugs.launchpad.net/unity/+bug/804893
>
>  thoughts?
>
> I think it was in Ubuntu Tweak, I remember doing it using the stable
> version on natty. You could also make the menus wobbly.
>

hehe, that's cool ;)


>  The quicklists are ok when the list is long, and therefore the background
> is darker on part of the list. Otherwise, it is unclear when you try to read
> it over a lighter background.
>

i attached a mockup which shows a semi-transparent indicator menu above
content...
I'm quite confident that the right alpha value will make transparency useful
while keeping the information readable and clear.

Attachment: MeMenu_v0.9-widescreen.jpg
Description: JPEG image


References