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Message #07508
Re: Unity's Scope
Thank you for the prompt response. I was not aware of the site prior to now
and this will be nice to have on hand.
On Thu, Jan 5, 2012 at 5:17 AM, John Lea <john.lea@xxxxxxxxxxxxx> wrote:
> *Hi Jonathan,
>
> Thanks for bringing the up. There is a brief definition at the top of the
> Lens documentation ( * https://wiki.ubuntu.com/Unity/Lenses ). Another
> summery of the Dash is:
> *
> "The Dash aims to provide a lightweight, instant and easy means to browse
> and retrieve content. The Dash is the beginning of most user journeys; a
> user first finds the content they are looking for in the Dash before moving
> to the relevant application. The Dash is content centric; content sources
> are grouped together around content types. When a user wishes to search,
> they are given the option of using a interface tailored to the needs
> associated with searching a specific type of content (music, applications,
> etc...). The Dash is storage location agnostic, content is aggregated from
> the user’s computer, their private cloud and the public web. Using the
> Dash requires no management; content does not need to be organised in order
> to be readily accessible and there is zero configuration. All content
> items can also have multiple parents; for example the song “You Give Love a
> Bad Name” can be categorised as both “80s” and “Soft Rock” (as opposed to
> the traditional files and folders pattern where a file can only be placed
> in a single folder). The Dash works with all form factors and input
> devices, a user should be equally comfortable using the Dash with touch,
> keyboard or pointer navigation."
>
> **So yes the binary clock does not fit with the purpose and objectives of
> the Dash. However it is fun and playful, and while we would never ship it
> by default, I don't believe there should be restrictions on what users can
> choose to install. That would take us down a very un-free Apple like path.
>
> cheers,
> John
> *
>
> On 05/01/12 04:29, Jonathan Meek wrote:
>
> In a recent discussion on Google+ Cassidy James (of elementary fame) was
> asking just what defines a scope or lense on Unity. There is no real set
> guideline for what they are or should do.
>
> To me, Unity is about hooking in and searching. You should be able to
> search from Unity for anything (or alter it such that you can) so that it
> removes the arbitrary imposition of "you can search for X in Dash, but Y &
> Z HAVE to be done in a web browser."
>
> If that is the case, then how do we explain the binary clock that's been
> implemented? Do we stop developers from creating different "fun" scopes
> because it should be about search? Or should it be whatever someone can
> imagine?
>
> If it is, when do we say when? How do we make recommendations?
>
> I imagine this will be something that will be covered in whatever
> eventual HIG springs up, but the "damage" (not meant in a literal sense, I
> like the work being done) is being done now. The precedent is being set.
>
>
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>
> --
> John Lea | Ubuntu Desktop User Experience Lead
> Canonical www.canonical.com | Ubuntu www.ubuntu.com
> 27th Floor, 21-24 Millbank Tower, London, SW1P 4QP
> Tel: +44 (0) 20 7630 2415 | Email: john.lea@xxxxxxxxxxxxx
>
>
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