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Message #07578
HUD design ideas
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To:
ayatana@xxxxxxxxxxxxxxxxxxx
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From:
Marco Kirchberger <marco@xxxxxxxxxxxxxxxx>
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Date:
Wed, 25 Jan 2012 16:03:56 +0100
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In-reply-to:
<4F1F4F75.2020004@e-kirchberger.de>
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User-agent:
Mozilla/5.0 (X11; Linux x86_64; rv:9.0) Gecko/20111229 Thunderbird/9.0
Hi,
I read today about new HUD for Unity and I think the idea is brilliant.
But at the moment its only orientated to search menu entries.
In my opinion the HUD have the potential to cover both. Command Search
(Keyboard) and menu structure (Mouse Control)
Here some ideas that should work:
1. Remove the whole menu from the Top Bar and replace it with a button.
If the user click on the button or hover the HUD should open. Also keep
the possibility to start the HUD with "Alt". So you don't have anymore
the problem that applications with a lot of menu entries overlap with
the app indicators (Gimp, LibreOffice).
2. The default view of the HUD should you show the normal menu structure
of a application. So you can search a command by clicking through the
structure or search by typing.
3. Add the possibility that commands of a application could be add to a
favourite list. Every item of this list should be shown as a icon on the
right side of the HUD "Start Button". So you give the users the
possibility to create a own shortcut list for every application.
regards,
BlueCase
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