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Re: No more dodge windows in Unity?

 

On Feb 8, 2012, at 2:25 PM, Owas Lone wrote:

> This thing broke my heart! It really did. I'm not protesting here or
> providing some reasons to bring it back or something. People who build
> unity have every right to take it in the direction they want  but
> could we please have it back in the name of making Precise nice for
> power users? It is a well deserved feature. Even a dconf setting will
> work! :(
> 

I do not see a problem wit this disappearing however, i am a big fan of saving screen real estate

if the "Dodge windows functionality is to disappear it would be logical to make a tweak to the minimal allowable size of launcher icons  currently (On Oneiric) the slider bottoms out at 32 pixels.  of it is either on screen all the time or autohide why can't a user set this smaller like for example 20 pixels?  changing this should be as simple as adjusting one integer in the code.


se the attached screenshot as proof of this reduction limitation http://is.gd/ptLTtk



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