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Re: No more dodge windows in Unity ? Why keep the "Always hide" option ?
On 09. feb. 2012 20:13, Florent Delayen wrote:
That is by no means a fact. Don't claim that things are facts when they
obviously isn't. If you have facts, then prove it.
In fact, dodge windows is smarter and more convenient.
Many users like dodge windows, and just a few are using "Always hide"...
Why can't you keep never hide and dodge windows ?
Always visible is the default now. Dodge windows is gone, but auto-hide
is still there. I don't think most people would boot a computer in order
to only use gcalctool or some other very small window very often.
Perhaps it would be nice to have a keyboard shortcut to switch between
always-show and auto-hide? That's easily implemented outside of Unity,
so I don't see that as a big problem. You could add a launcher to a
script that does it, if you really wanted to and then you'd have your
super+num shortcut to it. If switching between visible and hidden is
such a killer feature, then I'm sure you'll want to spend a launcher on it?