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Re: No more dodge windows in Unity ? Why keep the "Always hide" option ?

 

On 09. feb. 2012 20:13, Florent Delayen wrote:
In fact, dodge windows is smarter and more convenient.
Many users like dodge windows, and just a few are using "Always hide"...

That is by no means a fact. Don't claim that things are facts when they obviously isn't. If you have facts, then prove it.
Why can't you keep never hide and dodge windows ?

Always visible is the default now. Dodge windows is gone, but auto-hide 
is still there. I don't think most people would boot a computer in order 
to only use gcalctool or some other very small window very often. 
Perhaps it would be nice to have a keyboard shortcut to switch between 
always-show and auto-hide? That's easily implemented outside of Unity, 
so I don't see that as a big problem. You could add a launcher to a 
script that does it, if you really wanted to and then you'd have your 
super+num shortcut to it. If switching between visible and hidden is 
such a killer feature, then I'm sure you'll want to spend a launcher on it?
Jo-Erlend Schinstad


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