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No more dodge windows in Unity ? Why keep the "Always hide" option ?
I read discussions about dodge windows in which Mark said there was too
I agree with this : Too many options could disrupt users
But why keep the "Always hide" instead of dodge windows ?
In fact, dodge windows is smarter and more convenient.
Many users like dodge windows, and just a few are using "Always hide"...
Why can't you keep never hide and dodge windows ?
- Never Hide, so new users will see the launcher and it will never move,
not to annoy them (By default)
- And dodge windows for other users (As an option)
It's really annoying to have the launcher hidden when just small apps
are opened (or nothing).
That's a good thing we are loosing...