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Rendering of appmenus in Unity

 


Hi,

I suppose everyone here is aware that GNOME apps
are all being ported to GMenu:

https://live.gnome.org/GnomeGoals/PortToGMenu

Since the vast majority of those applications are
being considered too simple to use a full-fledged
menubar, most are using an appmenu to integrate
well with GNOME-Shell.

The problem is that appmenu integration in Unity
is not very elegant, as it results in two copies
of the app title appearing side by side on the
menubar. In Quantal, the most prominent example
of this is Empathy.

I think the currently rendering method must be
rethought, as from now on this will be noticed
in more and more apps. One suggestion is making
the menubar title clickable, ala OSX. Another
one is moving the appmenu to a quicklist.

Thoughts?


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