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Re: Rendering of appmenus in Unity


You're right. The actual implementation isn't very nice. I also think that
the best solution would be to make the application title clickable.

2012/11/11 Conscious User <conscioususer@xxxxxxxxx>

> Hi,
> I suppose everyone here is aware that GNOME apps
> are all being ported to GMenu:
> https://live.gnome.org/**GnomeGoals/PortToGMenu<https://live.gnome.org/GnomeGoals/PortToGMenu>
> Since the vast majority of those applications are
> being considered too simple to use a full-fledged
> menubar, most are using an appmenu to integrate
> well with GNOME-Shell.
> The problem is that appmenu integration in Unity
> is not very elegant, as it results in two copies
> of the app title appearing side by side on the
> menubar. In Quantal, the most prominent example
> of this is Empathy.
> I think the currently rendering method must be
> rethought, as from now on this will be noticed
> in more and more apps. One suggestion is making
> the menubar title clickable, ala OSX. Another
> one is moving the appmenu to a quicklist.
> Thoughts?
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