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Re: [Ayatana-dev] Naming of QSortFilterProxyModelQML in unity-2d

 

On 07/04/2011 18:10, Aurélien Gâteau wrote:
On 07/04/2011 15:26, Richard Dale wrote:
I agree, but it's quite low-priority for us right now as we are getting
ready for the release. If you have a patch ready I would be happy to
apply it though.
I don't want to distract you from the release, but here is a patch I
made with
'bzr diff> qsortfilterproxyqml.patch' in the unity-2d directory. I'm
still
learning about bzr, and so please tell me if there is a better way to
do a
patch or when it is a good idea to create a personal branch on launchpad.

bzr diff > file.patch is a fine way to create patches, no problem. I
just need you to sign Canonical Contributor Agreement so that the patch
can be landed (see private mail).

Patch is in, thanks!
Aurélien



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