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Message #00842
[Merge] lp:~qcumber-some/widelands/cppcheck_const_refs into lp:widelands
Jens Beyer (Qcumber-some) has proposed merging lp:~qcumber-some/widelands/cppcheck_const_refs into lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #986611 in widelands: "Issues reported by cppcheck"
https://bugs.launchpad.net/widelands/+bug/986611
For more details, see:
https://code.launchpad.net/~qcumber-some/widelands/cppcheck_const_refs/+merge/114312
I did my share of tedious work to get rid of >100 (const) reference recommendations by cppcheck 1.55
Most of them were simple, but about a few I'm not sure. But it compiles and runs, so I guess it is right ;-)
--
https://code.launchpad.net/~qcumber-some/widelands/cppcheck_const_refs/+merge/114312
Your team Widelands Developers is requested to review the proposed merge of lp:~qcumber-some/widelands/cppcheck_const_refs into lp:widelands.
=== modified file 'src/descr_maintainer.h'
--- src/descr_maintainer.h 2012-04-25 07:26:30 +0000
+++ src/descr_maintainer.h 2012-07-11 00:26:24 +0000
@@ -66,7 +66,7 @@
typename T::Index nitemsw;
T * * items;
- void reserve(const typename T::Index n) {
+ void reserve(const typename T::Index & n) {
T * * const new_items =
static_cast<T * *>(realloc(items, sizeof(T *) * n));
if (not new_items)
@@ -130,7 +130,7 @@
idx == -1 ? T_Index::Null() :
T_Index(static_cast<typename T_Index::value_t>(idx));
}
- T * get(T_Index const idx) const {
+ T * get(T_Index const & idx) const {
return idx ? Descr_Maintainer<T>::get(idx.value()) : 0;
}
};
=== modified file 'src/economy/economy.h'
--- src/economy/economy.h 2012-02-15 21:25:34 +0000
+++ src/economy/economy.h 2012-07-11 00:26:24 +0000
@@ -109,10 +109,10 @@
void remove_supply(Supply &);
/// information about this economy
- WareList::count_type stock_ware (Ware_Index const i) {
+ WareList::count_type stock_ware (Ware_Index const & i) {
return m_wares .stock(i);
}
- WareList::count_type stock_worker(Ware_Index const i) {
+ WareList::count_type stock_worker(Ware_Index const & i) {
return m_workers.stock(i);
}
@@ -126,16 +126,16 @@
/// ware type by overproducing a worker type from it.
bool needs_worker(Ware_Index) const;
- Target_Quantity const & ware_target_quantity (Ware_Index const i) const {
- return m_ware_target_quantities[i.value()];
- }
- Target_Quantity & ware_target_quantity (Ware_Index const i) {
- return m_ware_target_quantities[i.value()];
- }
- Target_Quantity const & worker_target_quantity(Ware_Index const i) const {
+ Target_Quantity const & ware_target_quantity (Ware_Index const & i) const {
+ return m_ware_target_quantities[i.value()];
+ }
+ Target_Quantity & ware_target_quantity (Ware_Index const & i) {
+ return m_ware_target_quantities[i.value()];
+ }
+ Target_Quantity const & worker_target_quantity(Ware_Index const & i) const {
return m_worker_target_quantities[i.value()];
}
- Target_Quantity & worker_target_quantity(Ware_Index const i) {
+ Target_Quantity & worker_target_quantity(Ware_Index const & i) {
return m_worker_target_quantities[i.value()];
}
=== modified file 'src/economy/test/test_road.cc'
--- src/economy/test/test_road.cc 2012-03-03 19:23:20 +0000
+++ src/economy/test/test_road.cc 2012-07-11 00:26:24 +0000
@@ -32,7 +32,7 @@
/* Helper classes */
/******************/
struct TestingFlag : public Flag {
- TestingFlag(Editor_Game_Base &, Coords const c) : Flag() {
+ TestingFlag(Editor_Game_Base &, Coords const & c) : Flag() {
set_flag_position(c);
}
=== modified file 'src/economy/test/test_routing.cc'
--- src/economy/test/test_routing.cc 2012-04-06 19:26:17 +0000
+++ src/economy/test/test_routing.cc 2012-07-11 00:26:24 +0000
@@ -408,7 +408,7 @@
*/
TestingRoutingNode * new_node_w_neighbour
(TestingRoutingNode * const d,
- Coords const pos = Coords(0, 0),
+ Coords const & pos = Coords(0, 0),
int32_t = 1,
int32_t const waitcost = 0)
{
=== modified file 'src/economy/warehousesupply.h'
--- src/economy/warehousesupply.h 2012-02-15 21:25:34 +0000
+++ src/economy/warehousesupply.h 2012-07-11 00:26:24 +0000
@@ -41,10 +41,10 @@
WareList const & get_wares () const {return m_wares;}
WareList const & get_workers() const {return m_workers;}
- uint32_t stock_wares (Ware_Index const i) const {
+ uint32_t stock_wares (Ware_Index const & i) const {
return m_wares .stock(i);
}
- uint32_t stock_workers(Ware_Index const i) const {
+ uint32_t stock_workers(Ware_Index const & i) const {
return m_workers.stock(i);
}
void add_wares (Ware_Index, uint32_t count);
=== modified file 'src/gamesettings.h'
--- src/gamesettings.h 2012-02-15 21:25:34 +0000
+++ src/gamesettings.h 2012-07-11 00:26:24 +0000
@@ -146,7 +146,7 @@
virtual void setPlayerTribe (uint8_t number, std::string const &, bool const random_tribe = false) = 0;
virtual void setPlayerInit (uint8_t number, uint8_t index) = 0;
virtual void setPlayerName (uint8_t number, std::string const &) = 0;
- virtual void setPlayer (uint8_t number, PlayerSettings) = 0;
+ virtual void setPlayer (uint8_t number, PlayerSettings const &) = 0;
virtual void setPlayerNumber (uint8_t number) = 0;
virtual void setPlayerTeam (uint8_t number, Widelands::TeamNumber team) = 0;
virtual void setPlayerCloseable(uint8_t number, bool closeable) = 0;
=== modified file 'src/graphic/animation_gfx.h'
--- src/graphic/animation_gfx.h 2012-02-15 21:25:34 +0000
+++ src/graphic/animation_gfx.h 2012-07-11 00:26:24 +0000
@@ -38,7 +38,7 @@
}
const PictureID & get_frame
- (Index const i,
+ (Index const & i,
Widelands::Player_Number const player_number,
const RGBColor & playercolor)
{
@@ -54,7 +54,7 @@
return m_plrframes[player_number][i];
}
- const PictureID & get_frame(Index const i) const {
+ const PictureID & get_frame(Index const & i) const {
assert(i < nr_frames());
return m_plrframes[0][i];
}
=== modified file 'src/graphic/render/gameview.cc'
--- src/graphic/render/gameview.cc 2012-06-08 22:33:16 +0000
+++ src/graphic/render/gameview.cc 2012-07-11 00:26:24 +0000
@@ -1127,8 +1127,8 @@
template<typename T>
static bool draw_minimap_frameborder
(Widelands::FCoords const f,
- Point const ptopleft,
- Point const pbottomright,
+ Point const & ptopleft,
+ Point const & pbottomright,
int32_t const mapwidth,
int32_t const mapheight,
int32_t const modx,
@@ -1188,9 +1188,9 @@
int32_t const mapwidth,
Widelands::Editor_Game_Base const & egbase,
Widelands::Player const * const player,
- Rect const rc,
- Point const viewpoint,
- Point const framepoint,
+ Rect const & rc,
+ Point const & viewpoint,
+ Point const & framepoint,
uint32_t const flags)
{
Widelands::Map const & map = egbase.map();
=== modified file 'src/graphic/render/terrain_sdl.h'
--- src/graphic/render/terrain_sdl.h 2012-02-15 21:25:34 +0000
+++ src/graphic/render/terrain_sdl.h 2012-07-11 00:26:24 +0000
@@ -533,7 +533,7 @@
}
template<typename T> static void render_road_horiz
- (SurfaceSDL & dst, Point const start, Point const end, SurfaceSDL const & src)
+ (SurfaceSDL & dst, Point const & start, Point const & end, SurfaceSDL const & src)
{
int32_t const dstw = dst.get_w();
int32_t const dsth = dst.get_h();
@@ -560,7 +560,7 @@
}
template<typename T> static void render_road_vert
- (SurfaceSDL & dst, Point const start, Point const end, SurfaceSDL const & src)
+ (SurfaceSDL & dst, Point const & start, Point const & end, SurfaceSDL const & src)
{
int32_t const dstw = dst.get_w();
int32_t const dsth = dst.get_h();
=== modified file 'src/io/basic_fileread.h'
--- src/io/basic_fileread.h 2012-05-06 16:28:43 +0000
+++ src/io/basic_fileread.h 2012-07-11 00:26:24 +0000
@@ -95,7 +95,7 @@
/// Set the file pointer to the given location.
/// \throws File_Boundary_Exceeded if the pointer is out of bound.
- void SetFilePos(Pos const pos) {
+ void SetFilePos(Pos const & pos) {
assert(data);
if (pos >= length)
throw File_Boundary_Exceeded();
@@ -114,7 +114,7 @@
return read;
}
- char * Data(uint32_t const bytes, const Pos pos = Pos::Null()) {
+ char * Data(uint32_t const bytes, const Pos & pos = Pos::Null()) {
assert(data);
Pos i = pos;
@@ -127,7 +127,7 @@
return data + i;
}
- char * CString(Pos const pos) {
+ char * CString(Pos const & pos) {
assert(data);
Pos i = pos.isNull() ? filepos : pos;
=== modified file 'src/io/basic_filewrite.h'
--- src/io/basic_filewrite.h 2012-02-15 21:25:34 +0000
+++ src/io/basic_filewrite.h 2012-07-11 00:26:24 +0000
@@ -76,14 +76,14 @@
/// Set the file pointer to a new location. The position can be beyond the
/// current end of file.
- void SetPos(const Pos pos) throw () {filepos = pos;}
+ void SetPos(const Pos & pos) throw () {filepos = pos;}
/**
* Write data at the given location. If pos is NoPos(), write at the
* file pointer and advance the file pointer.
*/
void Data
- (const void * const src, const size_t size, Pos const pos = Pos::Null())
+ (const void * const src, const size_t size, Pos const & pos = Pos::Null())
{
assert(data or not filelength);
=== modified file 'src/journal.cc'
--- src/journal.cc 2012-02-15 21:25:34 +0000
+++ src/journal.cc 2012-07-11 00:26:24 +0000
@@ -216,7 +216,7 @@
m_record = true;
log("Recording into %s\n", m_recordname.c_str());
}
- catch (std::ofstream::failure e) {
+ catch (std::ofstream::failure & e) {
//TODO: use exception mask to find out what happened
//TODO: there should be a messagebox to tell the user.
log
@@ -266,7 +266,7 @@
m_playback = true;
log("Playing back from %s\n", m_playbackname.c_str());
}
- catch (std::ifstream::failure e) {
+ catch (std::ifstream::failure & e) {
//TODO: use exception mask to find out what happened
//TODO: there should be a messagebox to tell the user.
log
=== modified file 'src/logic/cmd_expire_message.h'
--- src/logic/cmd_expire_message.h 2012-02-15 21:25:34 +0000
+++ src/logic/cmd_expire_message.h 2012-07-11 00:26:24 +0000
@@ -35,7 +35,7 @@
/// the savegame.
struct Cmd_ExpireMessage : public Command {
Cmd_ExpireMessage
- (int32_t const t, Player_Number const p, Message_Id const m)
+ (int32_t const t, Player_Number const p, Message_Id const & m)
: Command(t), player(p), message(m)
{}
=== modified file 'src/logic/dismantlesite.cc'
--- src/logic/dismantlesite.cc 2012-06-25 21:25:22 +0000
+++ src/logic/dismantlesite.cc 2012-07-11 00:26:24 +0000
@@ -64,7 +64,7 @@
{}
DismantleSite::DismantleSite
- (const DismantleSite_Descr & descr, Editor_Game_Base & egbase, Coords const c,
+ (const DismantleSite_Descr & descr, Editor_Game_Base & egbase, Coords const & c,
Player & plr, const Building_Descr & bdscr, bool loading)
:
Partially_Finished_Building(descr)
=== modified file 'src/logic/dismantlesite.h'
--- src/logic/dismantlesite.h 2012-06-25 21:25:22 +0000
+++ src/logic/dismantlesite.h 2012-07-11 00:26:24 +0000
@@ -63,7 +63,7 @@
DismantleSite(const DismantleSite_Descr & descr);
DismantleSite
(const DismantleSite_Descr & descr, Editor_Game_Base &,
- Coords const, Player &, const Building_Descr &, bool);
+ Coords const &, Player &, const Building_Descr &, bool);
char const * type_name() const throw () {return "dismantlesite";}
virtual std::string get_statistics_string();
=== modified file 'src/logic/immovable.cc'
--- src/logic/immovable.cc 2012-06-08 22:33:16 +0000
+++ src/logic/immovable.cc 2012-07-11 00:26:24 +0000
@@ -506,7 +506,7 @@
}
void Immovable::draw_construction
- (const Editor_Game_Base & game, RenderTarget & dst, const Point pos)
+ (const Editor_Game_Base & game, RenderTarget & dst, const Point & pos)
{
const ImmovableProgram::ActConstruction * constructionact = 0;
if (m_program_ptr < m_program->size())
=== modified file 'src/logic/immovable.h'
--- src/logic/immovable.h 2012-02-15 21:25:34 +0000
+++ src/logic/immovable.h 2012-07-11 00:26:24 +0000
@@ -252,7 +252,7 @@
void increment_program_pointer();
void draw_construction
- (const Editor_Game_Base &, RenderTarget &, const Point);
+ (const Editor_Game_Base &, RenderTarget &, const Point &);
};
=== modified file 'src/logic/map.cc'
--- src/logic/map.cc 2012-03-09 10:37:34 +0000
+++ src/logic/map.cc 2012-07-11 00:26:24 +0000
@@ -809,7 +809,7 @@
FindBobsCallback(std::vector<Bob *> * const list, FindBob const & functor)
: m_list(list), m_functor(functor), m_found(0) {}
- void operator()(const Map &, const FCoords cur) {
+ void operator()(const Map &, const FCoords & cur) {
for
(Bob * bob = cur.field->get_first_bob();
bob;
@@ -896,7 +896,7 @@
(std::vector<ImmovableFound> * const list, FindImmovable const & functor)
: m_list(list), m_functor(functor), m_found(0) {}
- void operator()(const Map &, const FCoords cur) {
+ void operator()(const Map &, const FCoords & cur) {
BaseImmovable * const imm = cur.field->get_immovable();
if (!imm)
@@ -1005,7 +1005,7 @@
(std::vector<Coords> * const list, FindNode const & functor)
: m_list(list), m_functor(functor), m_found(0) {}
- void operator()(const Map & map, const FCoords cur) {
+ void operator()(const Map & map, const FCoords & cur) {
if (m_functor.accept(map, cur)) {
if (m_list)
m_list->push_back(cur);
=== modified file 'src/logic/message_id.h'
--- src/logic/message_id.h 2012-02-15 21:25:34 +0000
+++ src/logic/message_id.h 2012-07-11 00:26:24 +0000
@@ -46,9 +46,9 @@
/// Constant value for no message.
static Message_Id Null() {Message_Id result; result.id = 0; return result;}
- bool operator== (Message_Id const other) const {return id == other.id;}
- bool operator!= (Message_Id const other) const {return id != other.id;}
- bool operator< (Message_Id const other) const {return id < other.id;}
+ bool operator== (Message_Id const & other) const {return id == other.id;}
+ bool operator!= (Message_Id const & other) const {return id != other.id;}
+ bool operator< (Message_Id const & other) const {return id < other.id;}
operator bool () const {return *this != Null();}
uint32_t value() const {return id;}
=== modified file 'src/logic/message_queue.h'
--- src/logic/message_queue.h 2012-04-07 11:22:36 +0000
+++ src/logic/message_queue.h 2012-07-11 00:26:24 +0000
@@ -67,7 +67,7 @@
}
/// \returns a pointer to the message if it exists, otherwise 0.
- Message const * operator[](Message_Id const id) const {
+ Message const * operator[](Message_Id const & id) const {
assert_counts();
const_iterator const it = find(Message_Id(id));
return it != end() ? it->second : 0;
@@ -106,7 +106,7 @@
}
/// Sets the status of the message with the given id, if it exists.
- void set_message_status(Message_Id const id, Message::Status const status) {
+ void set_message_status(Message_Id const & id, Message::Status const status) {
assert_counts();
assert(status < 3);
iterator const it = find(id);
@@ -122,7 +122,7 @@
/// Expire the message with the given id so that it no longer exists.
/// Assumes that a message with the given id exists.
- void expire_message(Message_Id const id) {
+ void expire_message(Message_Id const & id) {
assert_counts();
iterator const it = find(id);
assert(it != end());
=== modified file 'src/logic/path.cc'
--- src/logic/path.cc 2012-02-15 21:25:34 +0000
+++ src/logic/path.cc 2012-07-11 00:26:24 +0000
@@ -147,7 +147,7 @@
Truncate the path after the given number of steps
===============
*/
-void CoordPath::truncate(const std::vector<char>::size_type after) {
+void CoordPath::truncate(const std::vector<char>::size_type & after) {
assert(after <= m_path.size());
m_path.erase(m_path.begin() + after, m_path.end());
@@ -159,7 +159,7 @@
Opposite of truncate: remove the first n steps of the path.
===============
*/
-void CoordPath::starttrim(const std::vector<char>::size_type before) {
+void CoordPath::starttrim(const std::vector<char>::size_type & before) {
assert(before <= m_path.size());
m_path.erase(m_path.begin(), m_path.begin() + before);
=== modified file 'src/logic/path.h'
--- src/logic/path.h 2012-02-15 21:25:34 +0000
+++ src/logic/path.h 2012-07-11 00:26:24 +0000
@@ -51,7 +51,7 @@
typedef std::vector<Direction> Step_Vector;
Step_Vector::size_type get_nsteps() const throw () {return m_path.size();}
- Direction operator[](Step_Vector::size_type const i) const {
+ Direction operator[](Step_Vector::size_type const & i) const {
assert(i < m_path.size());
return m_path[m_path.size() - i - 1];
}
@@ -84,7 +84,7 @@
typedef std::vector<Direction> Step_Vector;
Step_Vector::size_type get_nsteps() const throw () {return m_path.size();}
- Direction operator[](Step_Vector::size_type const i) const {
+ Direction operator[](Step_Vector::size_type const & i) const {
assert(i < m_path.size());
return m_path[i];
}
@@ -93,8 +93,8 @@
int32_t get_index(Coords field) const;
void reverse();
- void truncate (const std::vector<char>::size_type after);
- void starttrim(const std::vector<char>::size_type before);
+ void truncate (const std::vector<char>::size_type & after);
+ void starttrim(const std::vector<char>::size_type & before);
void append(const Map & map, const Path & tail);
void append(CoordPath const & tail);
=== modified file 'src/logic/player.cc'
--- src/logic/player.cc 2012-07-07 17:09:03 +0000
+++ src/logic/player.cc 2012-07-11 00:26:24 +0000
@@ -612,7 +612,7 @@
_enhance_or_dismantle(building);
}
void Player::_enhance_or_dismantle
- (Building * building, Building_Index const index_of_new_building)
+ (Building * building, Building_Index const & index_of_new_building)
{
if
(&building->owner() == this
@@ -1126,7 +1126,7 @@
* Get current ware production statistics
*/
const std::vector<uint32_t> * Player::get_ware_production_statistics
- (Ware_Index const ware) const
+ (Ware_Index const & ware) const
{
assert(ware.value() < m_ware_productions.size());
@@ -1138,7 +1138,7 @@
* Get current ware consumption statistics
*/
const std::vector<uint32_t> * Player::get_ware_consumption_statistics
- (Ware_Index const ware) const {
+ (Ware_Index const & ware) const {
assert(ware.value() < m_ware_consumptions.size());
@@ -1146,7 +1146,7 @@
}
const std::vector<uint32_t> * Player::get_ware_stock_statistics
- (Ware_Index const ware) const
+ (Ware_Index const & ware) const
{
assert(ware.value() < m_ware_stocks.size());
=== modified file 'src/logic/player.h'
--- src/logic/player.h 2012-04-30 12:32:59 +0000
+++ src/logic/player.h 2012-07-11 00:26:24 +0000
@@ -99,7 +99,7 @@
Message_Id add_message_with_timeout
(Game &, Message &, uint32_t timeout, uint32_t radius);
- void set_message_status(Message_Id const id, Message::Status const status) {
+ void set_message_status(Message_Id const & id, Message::Status const status) {
messages().set_message_status(id, status);
}
@@ -420,13 +420,13 @@
return m_fields[i].military_influence;
}
- bool is_worker_type_allowed(Ware_Index const i) const throw () {
+ bool is_worker_type_allowed(Ware_Index const & i) const throw () {
return m_allowed_worker_types.at(i);
}
void allow_worker_type(Ware_Index, bool allow);
// Allowed buildings
- bool is_building_type_allowed(Building_Index const i) const throw () {
+ bool is_building_type_allowed(Building_Index const & i) const throw () {
return m_allowed_building_types[i];
}
void allow_building_type(Building_Index, bool allow);
@@ -465,7 +465,7 @@
bool has_economy(Economy &) const throw ();
typedef std::vector<Economy *> Economies;
Economies::size_type get_economy_number(Economy const *) const throw ();
- Economy * get_economy_by_number(Economies::size_type const i) const {
+ Economy * get_economy_by_number(Economies::size_type const & i) const {
return m_economies[i];
}
uint32_t get_nr_economies() const {return m_economies.size();}
@@ -523,19 +523,19 @@
// Statistics
Building_Stats_vector const & get_building_statistics
- (Building_Index const i) const
+ (Building_Index const & i) const
{
return m_building_stats[i];
}
std::vector<uint32_t> const * get_ware_production_statistics
- (Ware_Index const) const;
+ (Ware_Index const &) const;
std::vector<uint32_t> const * get_ware_consumption_statistics
- (Ware_Index const) const;
+ (Ware_Index const &) const;
std::vector<uint32_t> const * get_ware_stock_statistics
- (Ware_Index const) const;
+ (Ware_Index const &) const;
void ReadStatistics(FileRead &, uint32_t version);
void WriteStatistics(FileWrite &) const;
@@ -563,7 +563,7 @@
void update_team_players();
void play_message_sound(const std::string & sender);
void _enhance_or_dismantle
- (Building *, Building_Index const index_of_new_building = Building_Index::Null());
+ (Building *, Building_Index const & index_of_new_building = Building_Index::Null());
private:
MessageQueue m_messages;
=== modified file 'src/logic/playercommand.h'
--- src/logic/playercommand.h 2012-02-15 21:25:34 +0000
+++ src/logic/playercommand.h 2012-07-11 00:26:24 +0000
@@ -89,8 +89,8 @@
Cmd_Build
(int32_t const _duetime,
int32_t const p,
- Coords const c,
- Building_Index const i)
+ Coords const & c,
+ Building_Index const & i)
: PlayerCommand(_duetime, p), coords(c), bi(i)
{}
@@ -111,7 +111,7 @@
struct Cmd_BuildFlag:public PlayerCommand {
Cmd_BuildFlag() : PlayerCommand() {} // For savegame loading
- Cmd_BuildFlag (int32_t const t, int32_t const p, Coords const c) :
+ Cmd_BuildFlag (int32_t const t, int32_t const p, Coords const & c) :
PlayerCommand(t, p), coords(c)
{}
@@ -198,7 +198,7 @@
(int32_t const _duetime,
int32_t const p,
Building & b,
- Building_Index const i)
+ Building_Index const & i)
: PlayerCommand(_duetime, p), serial(b.serial()), bi(i)
{}
@@ -540,7 +540,7 @@
struct PlayerMessageCommand : public PlayerCommand {
PlayerMessageCommand () : PlayerCommand() {} // for savegames
PlayerMessageCommand
- (uint32_t const t, Player_Number const p, Message_Id const i)
+ (uint32_t const t, Player_Number const p, Message_Id const & i)
: PlayerCommand(t, p), m_message_id(i)
{}
@@ -558,7 +558,7 @@
struct Cmd_MessageSetStatusRead : public PlayerMessageCommand {
Cmd_MessageSetStatusRead () : PlayerMessageCommand() {}
Cmd_MessageSetStatusRead
- (uint32_t const t, Player_Number const p, Message_Id const i)
+ (uint32_t const t, Player_Number const p, Message_Id const & i)
: PlayerMessageCommand(t, p, i)
{}
@@ -573,7 +573,7 @@
struct Cmd_MessageSetStatusArchived : public PlayerMessageCommand {
Cmd_MessageSetStatusArchived () : PlayerMessageCommand() {}
Cmd_MessageSetStatusArchived
- (uint32_t const t, Player_Number const p, Message_Id const i)
+ (uint32_t const t, Player_Number const p, Message_Id const & i)
: PlayerMessageCommand(t, p, i)
{}
=== modified file 'src/logic/production_program.h'
--- src/logic/production_program.h 2012-02-15 21:25:34 +0000
+++ src/logic/production_program.h 2012-07-11 00:26:24 +0000
@@ -177,7 +177,7 @@
/// Tests whether the economy needs a ware of type ware_type.
struct Economy_Needs_Ware : public Condition {
- Economy_Needs_Ware(Ware_Index const i) : ware_type(i) {}
+ Economy_Needs_Ware(Ware_Index const & i) : ware_type(i) {}
virtual bool evaluate(ProductionSite const &) const;
std::string description(Tribe_Descr const &) const;
#ifdef WRITE_GAME_DATA_AS_HTML
@@ -190,7 +190,7 @@
/// Tests whether the economy needs a worker of type worker_type.
struct Economy_Needs_Worker : public Condition {
- Economy_Needs_Worker(Ware_Index const i) : worker_type(i) {}
+ Economy_Needs_Worker(Ware_Index const & i) : worker_type(i) {}
virtual bool evaluate(ProductionSite const &) const;
std::string description(Tribe_Descr const &) const;
#ifdef WRITE_GAME_DATA_AS_HTML
=== modified file 'src/logic/productionsite.h'
--- src/logic/productionsite.h 2012-06-06 14:51:03 +0000
+++ src/logic/productionsite.h 2012-07-11 00:26:24 +0000
@@ -74,10 +74,10 @@
Ware_Types const & working_positions() const throw () {
return m_working_positions;
}
- bool is_output_ware_type (Ware_Index const i) const throw () {
+ bool is_output_ware_type (Ware_Index const & i) const throw () {
return m_output_ware_types .count(i);
}
- bool is_output_worker_type(Ware_Index const i) const throw () {
+ bool is_output_worker_type(Ware_Index const & i) const throw () {
return m_output_worker_types.count(i);
}
Ware_Types const & inputs() const throw () {return m_inputs;}
@@ -265,7 +265,7 @@
* releasing some wares out of a building
*/
struct Input {
- Input(Ware_Index const Ware, uint8_t const Max) : m_ware(Ware), m_max(Max)
+ Input(Ware_Index const & Ware, uint8_t const Max) : m_ware(Ware), m_max(Max)
{}
~Input() {}
=== modified file 'src/logic/soldier.cc'
--- src/logic/soldier.cc 2012-06-06 19:32:13 +0000
+++ src/logic/soldier.cc 2012-07-11 00:26:24 +0000
@@ -533,7 +533,7 @@
* Draw this soldier. This basically draws him as a worker, but add hitpoints
*/
void Soldier::draw
- (Editor_Game_Base const & game, RenderTarget & dst, Point const pos) const
+ (Editor_Game_Base const & game, RenderTarget & dst, Point const & pos) const
{
if (const uint32_t anim = get_current_anim()) {
=== modified file 'src/logic/soldier.h'
--- src/logic/soldier.h 2012-02-15 21:25:34 +0000
+++ src/logic/soldier.h 2012-07-11 00:26:24 +0000
@@ -200,7 +200,7 @@
Point calc_drawpos(Editor_Game_Base const &, Point) const;
/// Draw this soldier
virtual void draw
- (const Editor_Game_Base &, RenderTarget &, const Point) const;
+ (const Editor_Game_Base &, RenderTarget &, const Point &) const;
static void calc_info_icon_size
(Tribe_Descr const &, uint32_t & w, uint32_t & h);
=== modified file 'src/logic/tribe.h'
--- src/logic/tribe.h 2012-03-10 16:58:50 +0000
+++ src/logic/tribe.h 2012-07-11 00:26:24 +0000
@@ -74,7 +74,7 @@
const World & world() const throw () {return m_world;}
Ware_Index get_nrworkers() const {return m_workers.get_nitems();}
- Worker_Descr const * get_worker_descr(Ware_Index const index) const {
+ Worker_Descr const * get_worker_descr(Ware_Index const & index) const {
return m_workers.get(index);
}
Ware_Index worker_index(std::string const & workername) const {
@@ -93,13 +93,13 @@
Ware_Index safe_ware_index(const char * const warename) const;
Ware_Index ware_index(std::string const & warename) const;
Ware_Index ware_index(char const * const warename) const;
- Item_Ware_Descr const * get_ware_descr(Ware_Index const index) const {
+ Item_Ware_Descr const * get_ware_descr(Ware_Index const & index) const {
return m_wares.get(index);
}
- void set_ware_type_has_demand_check(Ware_Index const index) const {
+ void set_ware_type_has_demand_check(Ware_Index const & index) const {
m_wares.get(index)->set_has_demand_check();
}
- void set_worker_type_has_demand_check(Ware_Index const index) const {
+ void set_worker_type_has_demand_check(Ware_Index const & index) const {
m_workers.get(index)->set_has_demand_check();
}
Ware_Index safe_worker_index(std::string const & workername) const;
@@ -108,7 +108,7 @@
return m_buildings.get_nitems();
}
Building_Index safe_building_index(char const * name) const;
- Building_Descr const * get_building_descr(Building_Index const index) const
+ Building_Descr const * get_building_descr(Building_Index const & index) const
{
return m_buildings.get(index);
}
=== modified file 'src/logic/warelist.h'
--- src/logic/warelist.h 2012-02-15 21:25:34 +0000
+++ src/logic/warelist.h 2012-07-11 00:26:24 +0000
@@ -52,7 +52,7 @@
void remove(WareList const & wl);
count_type stock(Ware_Index) const;
- void set_nrwares(Ware_Index const i) {
+ void set_nrwares(Ware_Index const & i) {
assert(m_wares.empty());
m_wares.resize(i.value(), 0);
}
=== modified file 'src/manager.h'
--- src/manager.h 2012-02-15 21:25:34 +0000
+++ src/manager.h 2012-07-11 00:26:24 +0000
@@ -94,11 +94,11 @@
typedef std::vector<T *> container;
typedef typename container::size_type Index;
Index size() const {return items.size();}
- T const & operator[](Index const i) const {
+ T const & operator[](Index const & i) const {
assert(i < size());
return *items[i];
}
- T & operator[](Index const i) {
+ T & operator[](Index const & i) {
assert(i < size());
return *items[i];
}
=== modified file 'src/map_generator.cc'
--- src/map_generator.cc 2012-02-15 21:25:34 +0000
+++ src/map_generator.cc 2012-07-11 00:26:24 +0000
@@ -130,7 +130,7 @@
uint32_t const * const random2,
uint32_t const * const random3,
uint32_t const * const random4,
- FCoords const fc)
+ FCoords const & fc)
{
// We'll take the "D" terrain at first...
// TODO: Check how the editor handles this...
@@ -439,7 +439,7 @@
(uint32_t * const random2,
uint32_t * const random3,
uint32_t * const random4,
- Coords const c0, Coords const c1, Coords const c2,
+ Coords const & c0, Coords const & c1, Coords const & c2,
uint32_t const h1, uint32_t const h2, uint32_t const h3,
RNG & rng,
MapGenAreaInfo::MapGenTerrainType & terrType)
=== modified file 'src/map_generator.h'
--- src/map_generator.h 2012-02-15 21:25:34 +0000
+++ src/map_generator.h 2012-07-11 00:26:24 +0000
@@ -98,7 +98,7 @@
uint32_t const * const random2,
uint32_t const * const random3,
uint32_t const * const random4,
- FCoords const fc);
+ FCoords const & fc);
uint8_t make_node_elevation
(double elevation, Coords);
@@ -110,7 +110,7 @@
(uint32_t * const random2,
uint32_t * const random3,
uint32_t * const random4,
- Coords const c0, Coords const c1, Coords const c2,
+ Coords const & c0, Coords const & c1, Coords const & c2,
uint32_t const h1, uint32_t const h2, uint32_t const h3,
RNG & rng,
MapGenAreaInfo::MapGenTerrainType & terrType);
=== modified file 'src/map_io/widelands_map_message_saver.h'
--- src/map_io/widelands_map_message_saver.h 2012-02-15 21:25:34 +0000
+++ src/map_io/widelands_map_message_saver.h 2012-07-11 00:26:24 +0000
@@ -40,11 +40,11 @@
/// that will be used as the id of the message when the game is loaded.
struct Map_Message_Saver : private std::map<Message_Id, Message_Id> {
Map_Message_Saver() : counter(0) {}
- void add(Message_Id const id) {
+ void add(Message_Id const & id) {
assert(find(id) == end());
insert(std::pair<Message_Id, Message_Id>(id, ++counter));
}
- Message_Id operator[](Message_Id const id) const {
+ Message_Id operator[](Message_Id const & id) const {
return find(id) != end() ? find(id)->second : Message_Id::Null();
}
private:
=== modified file 'src/network/netclient.cc'
--- src/network/netclient.cc 2012-06-08 22:33:16 +0000
+++ src/network/netclient.cc 2012-07-11 00:26:24 +0000
@@ -490,7 +490,7 @@
// launchgame-menu, here properly should be a set_name function
}
-void NetClient::setPlayer(uint8_t, PlayerSettings)
+void NetClient::setPlayer(uint8_t, PlayerSettings const &)
{
// do nothing here - the request for a positionchange is send in
// setPlayerNumber(uint8_t) to the host.
=== modified file 'src/network/netclient.h'
--- src/network/netclient.h 2012-02-15 21:25:34 +0000
+++ src/network/netclient.h 2012-07-11 00:26:24 +0000
@@ -81,7 +81,7 @@
virtual void setPlayerTribe (uint8_t number, std::string const & tribe, bool const random_tribe = false);
virtual void setPlayerInit (uint8_t number, uint8_t index);
virtual void setPlayerName (uint8_t number, std::string const & name);
- virtual void setPlayer (uint8_t number, PlayerSettings ps);
+ virtual void setPlayer (uint8_t number, PlayerSettings const & ps);
virtual void setPlayerNumber (uint8_t number);
virtual void setPlayerTeam (uint8_t number, Widelands::TeamNumber team);
virtual void setPlayerCloseable(uint8_t number, bool closeable);
=== modified file 'src/network/nethost.cc'
--- src/network/nethost.cc 2012-07-04 18:51:43 +0000
+++ src/network/nethost.cc 2012-07-11 00:26:24 +0000
@@ -261,7 +261,7 @@
h->setPlayerName(number, name);
}
- virtual void setPlayer(uint8_t const number, PlayerSettings const ps) {
+ virtual void setPlayer(uint8_t const number, PlayerSettings const & ps) {
if (number >= h->settings().players.size())
return;
h->setPlayer(number, ps);
=== modified file 'src/rect.h'
--- src/rect.h 2012-02-15 21:25:34 +0000
+++ src/rect.h 2012-07-11 00:26:24 +0000
@@ -24,7 +24,7 @@
struct Rect : public Point {
Rect() throw () {}
- Rect(const Point p, const uint32_t W, const uint32_t H) throw ()
+ Rect(const Point & p, const uint32_t W, const uint32_t H) throw ()
: Point(p), w(W), h(H)
{}
Point bottom_right() const {return *this + Point(w, h);}
=== modified file 'src/ui_basic/checkbox.h'
--- src/ui_basic/checkbox.h 2012-06-06 15:15:12 +0000
+++ src/ui_basic/checkbox.h 2012-07-11 00:26:24 +0000
@@ -94,7 +94,7 @@
struct Checkbox : public Statebox {
Checkbox
(Panel * const parent,
- Point const p,
+ Point const & p,
PictureID const picid = g_gr->get_no_picture(),
std::string const & tooltip_text = std::string())
: Statebox(parent, p, picid, tooltip_text)
=== modified file 'src/vector.h'
--- src/vector.h 2012-02-15 21:25:34 +0000
+++ src/vector.h 2012-07-11 00:26:24 +0000
@@ -41,12 +41,12 @@
}
// vector addition
- Vector operator+ (Vector const other) const {
+ Vector operator+ (Vector const & other) const {
return Vector(x + other.x, y + other.y, z + other.z);
}
// inner product
- float operator* (Vector const other) const {
+ float operator* (Vector const & other) const {
return x * other.x + y * other.y + z * other.z;
}
=== modified file 'src/wlapplication.cc'
--- src/wlapplication.cc 2012-05-27 07:29:33 +0000
+++ src/wlapplication.cc 2012-07-11 00:26:24 +0000
@@ -123,11 +123,11 @@
(std::string(INSTALL_PREFIX) + '/' + INSTALL_DATADIR));
#endif
}
- catch (FileNotFound_error e) {}
- catch (FileAccessDenied_error e) {
+ catch (FileNotFound_error & e) {}
+ catch (FileAccessDenied_error & e) {
log("Access denied on %s. Continuing.\n", e.m_filename.c_str());
}
- catch (FileType_error e) {
+ catch (FileType_error & e) {
//TODO: handle me
}
@@ -138,11 +138,11 @@
g_fs->AddFileSystem(FileSystem::Create("/usr/share/games/widelands"));
#endif
}
- catch (FileNotFound_error e) {}
- catch (FileAccessDenied_error e) {
+ catch (FileNotFound_error & e) {}
+ catch (FileAccessDenied_error & e) {
log("Access denied on %s. Continuing.\n", e.m_filename.c_str());
}
- catch (FileType_error e) {
+ catch (FileType_error & e) {
//TODO: handle me
}
@@ -156,11 +156,11 @@
g_fs->AddFileSystem(FileSystem::Create("."));
#endif
}
- catch (FileNotFound_error e) {}
- catch (FileAccessDenied_error e) {
+ catch (FileNotFound_error & e) {}
+ catch (FileAccessDenied_error & e) {
log("Access denied on %s. Continuing.\n", e.m_filename.c_str());
}
- catch (FileType_error e) {
+ catch (FileType_error & e) {
//TODO: handle me
}
@@ -186,11 +186,11 @@
g_fs->AddFileSystem(new Datafile(argv0.c_str()));
#endif
}
- catch (FileNotFound_error e) {}
- catch (FileAccessDenied_error e) {
+ catch (FileNotFound_error & e) {}
+ catch (FileAccessDenied_error & e) {
log ("Access denied on %s. Continuing.\n", e.m_filename.c_str());
}
- catch (FileType_error e) {
+ catch (FileType_error & e) {
//TODO: handle me
}
}
@@ -1246,7 +1246,7 @@
try {
journal->start_recording(m_commandline["record"]);
- } catch (Journalfile_error e) {
+ } catch (Journalfile_error & e) {
wout << "Journal file error: " << e.what() << endl;
}
@@ -1260,7 +1260,7 @@
try {
journal->start_playback(m_commandline["playback"]);
}
- catch (Journalfile_error e) {
+ catch (Journalfile_error & e) {
wout << "Journal file error: " << e.what() << endl;
}
@@ -1916,7 +1916,7 @@
s.players[number].name = name;
}
- virtual void setPlayer(uint8_t const number, PlayerSettings const ps) {
+ virtual void setPlayer(uint8_t const number, PlayerSettings const & ps) {
if (number < s.players.size())
s.players[number] = ps;
}
=== modified file 'src/wui/encyclopedia_window.h'
--- src/wui/encyclopedia_window.h 2012-02-15 21:25:34 +0000
+++ src/wui/encyclopedia_window.h 2012-07-11 00:26:24 +0000
@@ -49,7 +49,7 @@
Widelands::Ware_Index m_i;
const Widelands::Item_Ware_Descr * m_descr;
- bool operator<(const Ware o) const {
+ bool operator<(const Ware & o) const {
return m_descr->descname() < o.m_descr->descname();
}
};
=== modified file 'src/wui/overlay_manager.h'
--- src/wui/overlay_manager.h 2012-02-15 21:25:34 +0000
+++ src/wui/overlay_manager.h 2012-07-11 00:26:24 +0000
@@ -65,11 +65,11 @@
static Job_Id Null() {Job_Id result; result.id = 0; return result;}
operator bool() const throw () {return id;}
- bool operator<(const Job_Id other) const throw () {return id < other.id;}
+ bool operator<(const Job_Id & other) const throw () {return id < other.id;}
private:
friend struct Overlay_Manager;
Job_Id operator++() throw () {++id; return *this;}
- bool operator== (Job_Id const other) const throw () {
+ bool operator== (Job_Id const & other) const throw () {
return id == other.id;
}
uint32_t id;
@@ -168,10 +168,10 @@
private:
struct Registered_Overlays {
Registered_Overlays
- (const Job_Id Jobid,
- const PictureID Picid,
- const Point Hotspot,
- const int32_t Level)
+ (const Job_Id & Jobid,
+ const PictureID & Picid,
+ const Point & Hotspot,
+ const int32_t Level)
:
picid(Picid),
hotspot(Hotspot),
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