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Message #01258
Re: Construction sites
On Wed, Jul 17, 2013 at 07:44:40AM +0200, Holger Rapp wrote:
No, I do not think you are correct here. There is so much difference in the
way people can or cannot perceive color. Brightness doesn't seem to be
easily order-able for a human and the differences are harder to perceive.
Hi,
You are right in what you say, except that I still think I am right. If the
brightness, or "lightness" in HSL terms, is *sufficiently* different, all
will see a difference.
http://en.wikipedia.org/wiki/HSL_and_HSV
I used to think the same till I regularly gave slides for my presentations
to a red-green deficient colleague of mine. And it was really hard to
predict what he could or could not distinguish.
I know. Also, not all color impaired are red-green type.
We do not do flame wars here - people voice their opinion and then we make a
decision and move forward. Flame wars haven't been a big problem for
Widelands in a long time :).
There are new people joining WL team now and them, and most people have never
met in person I would guess. Flame wars happen very easily in those
conditions.
I wanted to add some more constructive discussion to the suggestion. For me
this idea gives us the chance to consolidate the information we currently
have in the game. For example for workers we show "vacant" and "missing"
next to them to is the building window - this suggestion can allow us to do
the same for wares.
I would not write these minor notes in full text: as the various on-screen
text already overlap with each other now and then, at least in some
localizations. More text makes the problem worse. A possible work-around
would be to add special characters to the percent-string. Here the challenge
would be to find an easy-to-get language independent symbol. Like putting the
percentage to parentheses when wares are missing, and appending an
exclamation mark when all needed wares are present. This would fix the
color-impair issue for sure, and still adding colors could make it more
intuitive for the majority.
Instead, I suggest adding "status panes" to the building statistics - small
pictures (maybe 10x10 pixel) that show the status of the building. Wares
missing, Workers missing, Building stopped and so on could all be such panes
and they are displayed hovering over the building or in the tooltip.
[many details clipped]
Really good long-term goal. I think that this is the way to go, in terms of
future year releases. Regarding the coming release, I still see the colors
worth adding.
Isn't this a cleaner approach that could scale better to other information
than using colors?
Yes, it is a mighty longer term goal worth remembering -> bug report?
Regards,
Teppo
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