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Message #05152
Re: [Merge] lp:~widelands-dev/widelands/full_texture_atlas into lp:widelands
SirVer, i didn't know that you put so much time into this. And zooming would be a very nice thing to have, even if it comes in build 20 :-)
As i understand, merging just this branch is only the preparation for implementing the whole stuff and wouldn't change anything for now. So i am fine with merging.
Is there a decision which implementation (first or second) would be used? If we have a "first load for optimizing widelands" screen, would it be possible to have a slideshow/diashow in there? So we could may use some of the images from https://wl.widelands.org/wiki/Artwork/ with a small textbox containing some descriptions.
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https://code.launchpad.net/~widelands-dev/widelands/full_texture_atlas/+merge/281909
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/full_texture_atlas into lp:widelands.
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