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Message #08447
[Merge] lp:~widelands-dev/widelands/casern into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/casern into lp:widelands.
Commit message:
Added WIP Barracks (casern) buildings.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #669699 in widelands: "trainer is only a carrier"
https://bugs.launchpad.net/widelands/+bug/669699
Bug #1075562 in widelands: "Implement a casern for soldier recruting"
https://bugs.launchpad.net/widelands/+bug/1075562
Bug #1422158 in widelands: "A trainer should be created before soldiers"
https://bugs.launchpad.net/widelands/+bug/1422158
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/casern/+merge/307647
This is another one that I would like to add early for Build 20.
In this branch, the Barracks work like the Cattle/Donkey/Horse farms. Notabilis is working on allowing worker input queues in a separate branch.
--
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/casern into lp:widelands.
=== modified file 'data/tribes/atlanteans.lua'
--- data/tribes/atlanteans.lua 2016-09-01 15:43:01 +0000
+++ data/tribes/atlanteans.lua 2016-10-05 05:11:30 +0000
@@ -246,6 +246,7 @@
"atlanteans_weaponsmithy",
"atlanteans_armorsmithy",
"atlanteans_shipyard",
+ "atlanteans_barracks",
-- Big
"atlanteans_horsefarm",
=== modified file 'data/tribes/barbarians.lua'
--- data/tribes/barbarians.lua 2016-01-31 21:03:15 +0000
+++ data/tribes/barbarians.lua 2016-10-05 05:11:30 +0000
@@ -201,6 +201,7 @@
"barbarians_warmill",
"barbarians_ax_workshop",
"barbarians_shipyard",
+ "barbarians_barracks",
-- Big
"barbarians_cattlefarm",
=== added directory 'data/tribes/buildings/productionsites/atlanteans/barracks'
=== added file 'data/tribes/buildings/productionsites/atlanteans/barracks/helptexts.lua'
--- data/tribes/buildings/productionsites/atlanteans/barracks/helptexts.lua 1970-01-01 00:00:00 +0000
+++ data/tribes/buildings/productionsites/atlanteans/barracks/helptexts.lua 2016-10-05 05:11:30 +0000
@@ -0,0 +1,27 @@
+-- This include can be removed when all help texts have been defined.
+include "tribes/scripting/help/global_helptexts.lua"
+
+function building_helptext_lore()
+ -- #TRANSLATORS: Lore helptext for a building
+ return no_lore_text_yet()
+end
+
+function building_helptext_lore_author()
+ -- #TRANSLATORS: Lore author helptext for a building
+ return no_lore_author_text_yet()
+end
+
+function building_helptext_purpose()
+ -- #TRANSLATORS: Purpose helptext for a building
+ return no_purpose_text_yet()
+end
+
+function building_helptext_note()
+ -- #TRANSLATORS: Note helptext for a building
+ return ""
+end
+
+function building_helptext_performance()
+ -- #TRANSLATORS: Performance helptext for a building
+ return no_performance_text_yet()
+end
=== added file 'data/tribes/buildings/productionsites/atlanteans/barracks/idle_00.png'
Binary files data/tribes/buildings/productionsites/atlanteans/barracks/idle_00.png 1970-01-01 00:00:00 +0000 and data/tribes/buildings/productionsites/atlanteans/barracks/idle_00.png 2016-10-05 05:11:30 +0000 differ
=== added file 'data/tribes/buildings/productionsites/atlanteans/barracks/idle_00_pc.png'
Binary files data/tribes/buildings/productionsites/atlanteans/barracks/idle_00_pc.png 1970-01-01 00:00:00 +0000 and data/tribes/buildings/productionsites/atlanteans/barracks/idle_00_pc.png 2016-10-05 05:11:30 +0000 differ
=== added file 'data/tribes/buildings/productionsites/atlanteans/barracks/init.lua'
--- data/tribes/buildings/productionsites/atlanteans/barracks/init.lua 1970-01-01 00:00:00 +0000
+++ data/tribes/buildings/productionsites/atlanteans/barracks/init.lua 2016-10-05 05:11:30 +0000
@@ -0,0 +1,65 @@
+dirname = path.dirname(__file__)
+
+tribes:new_productionsite_type {
+ msgctxt = "atlanteans_building",
+ name = "atlanteans_barracks",
+ -- TRANSLATORS: This is a building name used in lists of buildings
+ descname = pgettext("atlanteans_building", "Barracks"),
+ helptext_script = dirname .. "helptexts.lua",
+ icon = dirname .. "menu.png",
+ size = "medium",
+
+ buildcost = {
+ log = 2,
+ granite = 2,
+ planks = 2,
+ spidercloth = 3,
+ },
+ return_on_dismantle = {
+ log = 1,
+ granite = 1,
+ planks = 1,
+ spidercloth = 1,
+ },
+
+ animations = {
+ idle = {
+ pictures = path.list_files(dirname .. "idle_??.png"),
+ hotspot = { 44, 65 },
+ },
+ working = { -- TODO(GunChleoc): make animations
+ pictures = path.list_files(dirname .. "idle_??.png"),
+ hotspot = { 44, 65 },
+ }
+ },
+
+ aihints = {
+ },
+
+ working_positions = {
+ atlanteans_trainer = 1
+ },
+
+ inputs = {
+ { name = "tabard", amount = 8 },
+ { name = "trident_light", amount = 8 }
+ },
+ outputs = {
+ "atlanteans_soldier",
+ },
+
+ programs = {
+ work = {
+ -- TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ...
+ -- TODO(GunChleoc): this should cost us a carrier as well, or maybe a recruit.
+ descname = _"recruiting soldier",
+ actions = {
+ "sleep=15000",
+ "return=skipped unless economy needs atlanteans_soldier",
+ "consume=tabard trident_light",
+ "animate=working 15000",
+ "recruit=atlanteans_soldier"
+ }
+ },
+ }
+}
=== added file 'data/tribes/buildings/productionsites/atlanteans/barracks/menu.png'
Binary files data/tribes/buildings/productionsites/atlanteans/barracks/menu.png 1970-01-01 00:00:00 +0000 and data/tribes/buildings/productionsites/atlanteans/barracks/menu.png 2016-10-05 05:11:30 +0000 differ
=== added directory 'data/tribes/buildings/productionsites/barbarians/barracks'
=== added file 'data/tribes/buildings/productionsites/barbarians/barracks/helptexts.lua'
--- data/tribes/buildings/productionsites/barbarians/barracks/helptexts.lua 1970-01-01 00:00:00 +0000
+++ data/tribes/buildings/productionsites/barbarians/barracks/helptexts.lua 2016-10-05 05:11:30 +0000
@@ -0,0 +1,27 @@
+-- This include can be removed when all help texts have been defined.
+include "tribes/scripting/help/global_helptexts.lua"
+
+function building_helptext_lore()
+ -- #TRANSLATORS: Lore helptext for a building
+ return no_lore_text_yet()
+end
+
+function building_helptext_lore_author()
+ -- #TRANSLATORS: Lore author helptext for a building
+ return no_lore_author_text_yet()
+end
+
+function building_helptext_purpose()
+ -- #TRANSLATORS: Purpose helptext for a building
+ return no_purpose_text_yet()
+end
+
+function building_helptext_note()
+ -- #TRANSLATORS: Note helptext for a building
+ return ""
+end
+
+function building_helptext_performance()
+ -- #TRANSLATORS: Performance helptext for a building
+ return no_performance_text_yet()
+end
=== added file 'data/tribes/buildings/productionsites/barbarians/barracks/idle_00.png'
Binary files data/tribes/buildings/productionsites/barbarians/barracks/idle_00.png 1970-01-01 00:00:00 +0000 and data/tribes/buildings/productionsites/barbarians/barracks/idle_00.png 2016-10-05 05:11:30 +0000 differ
=== added file 'data/tribes/buildings/productionsites/barbarians/barracks/init.lua'
--- data/tribes/buildings/productionsites/barbarians/barracks/init.lua 1970-01-01 00:00:00 +0000
+++ data/tribes/buildings/productionsites/barbarians/barracks/init.lua 2016-10-05 05:11:30 +0000
@@ -0,0 +1,63 @@
+dirname = path.dirname(__file__)
+
+tribes:new_productionsite_type {
+ msgctxt = "barbarians_building",
+ name = "barbarians_barracks",
+ -- TRANSLATORS: This is a building name used in lists of buildings
+ descname = pgettext("barbarians_building", "Barracks"),
+ helptext_script = dirname .. "helptexts.lua",
+ icon = dirname .. "menu.png",
+ size = "medium",
+
+ buildcost = {
+ log = 4,
+ granite = 2,
+ grout = 4,
+ thatch_reed = 1
+ },
+ return_on_dismantle = {
+ log = 2,
+ granite = 1,
+ grout = 1
+ },
+
+ animations = {
+ idle = { -- TODO(GunChleoc): make animations
+ pictures = path.list_files(dirname .. "idle_??.png"),
+ hotspot = { 52, 64 },
+ },
+ working = { -- TODO(GunChleoc): make animations
+ pictures = path.list_files(dirname .. "idle_??.png"),
+ hotspot = { 52, 64 },
+ }
+ },
+
+ aihints = {
+ },
+
+ working_positions = {
+ barbarians_trainer = 1
+ },
+
+ inputs = {
+ { name = "ax", amount = 8 }
+ },
+ outputs = {
+ "barbarians_soldier",
+ },
+
+ programs = {
+ work = {
+ -- TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ...
+ descname = _"recruiting soldier",
+ -- TODO(GunChleoc): this should cost us a carrier as well, or maybe a recruit.
+ actions = {
+ "sleep=15000",
+ "return=skipped unless economy needs barbarians_soldier",
+ "consume=ax",
+ "animate=working 15000",
+ "recruit=barbarians_soldier"
+ }
+ },
+ }
+}
=== added file 'data/tribes/buildings/productionsites/barbarians/barracks/menu.png'
Binary files data/tribes/buildings/productionsites/barbarians/barracks/menu.png 1970-01-01 00:00:00 +0000 and data/tribes/buildings/productionsites/barbarians/barracks/menu.png 2016-10-05 05:11:30 +0000 differ
=== added directory 'data/tribes/buildings/productionsites/empire/barracks'
=== added file 'data/tribes/buildings/productionsites/empire/barracks/helptexts.lua'
--- data/tribes/buildings/productionsites/empire/barracks/helptexts.lua 1970-01-01 00:00:00 +0000
+++ data/tribes/buildings/productionsites/empire/barracks/helptexts.lua 2016-10-05 05:11:30 +0000
@@ -0,0 +1,27 @@
+-- This include can be removed when all help texts have been defined.
+include "tribes/scripting/help/global_helptexts.lua"
+
+function building_helptext_lore()
+ -- #TRANSLATORS: Lore helptext for a building
+ return no_lore_text_yet()
+end
+
+function building_helptext_lore_author()
+ -- #TRANSLATORS: Lore author helptext for a building
+ return no_lore_author_text_yet()
+end
+
+function building_helptext_purpose()
+ -- #TRANSLATORS: Purpose helptext for a building
+ return no_purpose_text_yet()
+end
+
+function building_helptext_note()
+ -- #TRANSLATORS: Note helptext for a building
+ return ""
+end
+
+function building_helptext_performance()
+ -- #TRANSLATORS: Performance helptext for a building
+ return no_performance_text_yet()
+end
=== added file 'data/tribes/buildings/productionsites/empire/barracks/idle_00.png'
Binary files data/tribes/buildings/productionsites/empire/barracks/idle_00.png 1970-01-01 00:00:00 +0000 and data/tribes/buildings/productionsites/empire/barracks/idle_00.png 2016-10-05 05:11:30 +0000 differ
=== added file 'data/tribes/buildings/productionsites/empire/barracks/init.lua'
--- data/tribes/buildings/productionsites/empire/barracks/init.lua 1970-01-01 00:00:00 +0000
+++ data/tribes/buildings/productionsites/empire/barracks/init.lua 2016-10-05 05:11:30 +0000
@@ -0,0 +1,66 @@
+dirname = path.dirname(__file__)
+
+tribes:new_productionsite_type {
+ msgctxt = "empire_building",
+ name = "empire_barracks",
+ -- TRANSLATORS: This is a building name used in lists of buildings
+ descname = pgettext("empire_building", "Barracks"),
+ helptext_script = dirname .. "helptexts.lua",
+ icon = dirname .. "menu.png",
+ size = "medium",
+
+ buildcost = {
+ log = 1,
+ granite = 3,
+ planks = 2,
+ marble = 2,
+ marble_column = 2,
+ cloth = 1
+ },
+ return_on_dismantle = {
+ granite = 2,
+ planks = 1,
+ marble = 1
+ },
+
+ animations = {
+ idle = { -- TODO(GunChleoc): make animations
+ pictures = path.list_files(dirname .. "idle_??.png"),
+ hotspot = { 52, 64 },
+ },
+ working = { -- TODO(GunChleoc): make animations
+ pictures = path.list_files(dirname .. "idle_??.png"),
+ hotspot = { 52, 64 },
+ }
+ },
+
+ aihints = {
+ },
+
+ working_positions = {
+ empire_trainer = 1
+ },
+
+ inputs = {
+ { name = "armor_helmet", amount = 8 },
+ { name = "spear_wooden", amount = 8 }
+ },
+ outputs = {
+ "empire_soldier",
+ },
+
+ programs = {
+ work = {
+ -- TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ...
+ -- TODO(GunChleoc): this should cost us a carrier as well, or maybe a recruit.
+ descname = _"recruiting soldier",
+ actions = {
+ "sleep=15000",
+ "return=skipped unless economy needs empire_soldier",
+ "consume=armor_helmet spear_wooden",
+ "animate=working 15000",
+ "recruit=empire_soldier"
+ }
+ },
+ }
+}
=== added file 'data/tribes/buildings/productionsites/empire/barracks/menu.png'
Binary files data/tribes/buildings/productionsites/empire/barracks/menu.png 1970-01-01 00:00:00 +0000 and data/tribes/buildings/productionsites/empire/barracks/menu.png 2016-10-05 05:11:30 +0000 differ
=== modified file 'data/tribes/empire.lua'
--- data/tribes/empire.lua 2016-01-31 21:03:15 +0000
+++ data/tribes/empire.lua 2016-10-05 05:11:30 +0000
@@ -206,6 +206,7 @@
"empire_toolsmithy",
"empire_armorsmithy",
"empire_shipyard",
+ "empire_barracks",
-- Big
"empire_donkeyfarm",
=== modified file 'data/tribes/init.lua'
--- data/tribes/init.lua 2016-09-02 09:30:13 +0000
+++ data/tribes/init.lua 2016-10-05 05:11:30 +0000
@@ -344,6 +344,8 @@
include "tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua"
include "tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua"
include "tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua"
+include "tribes/buildings/productionsites/atlanteans/barracks/init.lua"
+
-- Atlanteans big
include "tribes/buildings/productionsites/atlanteans/horsefarm/init.lua"
include "tribes/buildings/productionsites/atlanteans/farm/init.lua"
@@ -381,6 +383,8 @@
include "tribes/buildings/productionsites/barbarians/warmill/init.lua"
include "tribes/buildings/productionsites/barbarians/ax_workshop/init.lua"
include "tribes/buildings/productionsites/barbarians/metal_workshop/init.lua"
+include "tribes/buildings/productionsites/barbarians/barracks/init.lua"
+
-- Barbarians big
include "tribes/buildings/productionsites/barbarians/cattlefarm/init.lua"
include "tribes/buildings/productionsites/barbarians/farm/init.lua"
@@ -427,6 +431,8 @@
include "tribes/buildings/productionsites/empire/sheepfarm/init.lua"
include "tribes/buildings/productionsites/empire/weaving_mill/init.lua"
include "tribes/buildings/productionsites/empire/weaponsmithy/init.lua"
+include "tribes/buildings/productionsites/empire/barracks/init.lua"
+
-- Empire mines
include "tribes/buildings/productionsites/empire/coalmine_deep/init.lua"
include "tribes/buildings/productionsites/empire/coalmine/init.lua"
=== modified file 'data/tribes/workers/atlanteans/trainer/init.lua'
--- data/tribes/workers/atlanteans/trainer/init.lua 2016-09-25 06:58:08 +0000
+++ data/tribes/workers/atlanteans/trainer/init.lua 2016-10-05 05:11:30 +0000
@@ -21,9 +21,8 @@
buildcost = {
atlanteans_carrier = 1,
- -- TODO (GunChleoc): Add back in when we have a casern
- --trident_light = 1,
- --tabard = 1
+ trident_light = 1,
+ tabard = 1
},
animations = animations,
=== modified file 'data/tribes/workers/barbarians/trainer/init.lua'
--- data/tribes/workers/barbarians/trainer/init.lua 2016-09-25 06:58:08 +0000
+++ data/tribes/workers/barbarians/trainer/init.lua 2016-10-05 05:11:30 +0000
@@ -20,8 +20,7 @@
buildcost = {
barbarians_carrier = 1,
- -- TODO (GunChleoc): Add back in when we have a casern
- --ax = 1
+ ax = 1
},
animations = animations,
=== modified file 'data/tribes/workers/empire/trainer/init.lua'
--- data/tribes/workers/empire/trainer/init.lua 2016-09-25 06:58:08 +0000
+++ data/tribes/workers/empire/trainer/init.lua 2016-10-05 05:11:30 +0000
@@ -21,9 +21,8 @@
buildcost = {
empire_carrier = 1,
- -- TODO (GunChleoc): Add back in when we have a casern
- --armor_helmet = 1,
- --spear_wooden = 1
+ armor_helmet = 1,
+ spear_wooden = 1
},
animations = animations,
=== modified file 'data/txts/developers.json'
--- data/txts/developers.json 2016-10-05 04:24:26 +0000
+++ data/txts/developers.json 2016-10-05 05:11:30 +0000
@@ -143,7 +143,8 @@
"Chuck Wilder (chuckw)",
"Astuur",
"Gerrit Familiegrosskopf (kingcreole)",
- "Florian Angermeier (fraang)"
+ "Florian Angermeier (fraang)",
+ "DragonAtma"
]
}
]
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