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Re: [Merge] lp:~widelands-dev/widelands/casern into lp:widelands

 

It will especially fix the problem of controlling which wares go to the training sites and which wares go to new soldiers.

At the moment, it works just like the ox farm - wares are consumed and a new worker (= soldier) will appear.

With what Notabilis is working on, we can represent the worker cost for a soldier - we can have a recruit walk to the building from a warehouse. We can then experiment with what is better, the recruit picking up the wares in the warehouse, or the building requesting the wares.
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https://code.launchpad.net/~widelands-dev/widelands/casern/+merge/307647
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/casern into lp:widelands.


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