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Re: [Merge] lp:~widelands-dev/widelands/casern into lp:widelands

 

To clarifiy this:

with this change Soldiers will not be "produced" in Warehouses or such but there will be the special "Casern" building. So this will fix the Problem that Soldiers for Atlanters and Imperials will not come into existance if the two pieces needed accumulate in different locations.

And the player is in Controld where new Soldiers will appear.

Notabilis:
Will this building have some Control range, too?
How long will the recuiting take?

Good idea, let me consider how this will affect general Game Play.



-- 
https://code.launchpad.net/~widelands-dev/widelands/casern/+merge/307647
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/casern into lp:widelands.


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