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Re: [Merge] lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands
> but we should have this code as well to provide backwards compatibility for old maps without having to reedit them in the mapeditor.
>From my understanding the code for calculating the fields a player could reach is executed automatically whenever a map is saved. So loading and resaving all shipped maps would do the trick and there is no need to edit a map at all. Except external maps, like we have on the website.
Not sure what you meant with 'backwards compatibility'.
Anyway, we should discuss this on the bug report.
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands.