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Message #16703
[Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
hessenfarmer has proposed merging lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands.
Commit message:
Fixes various bugs with buildings tooltips
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #1374738 in widelands: "Training sites show misleading tooltip"
https://bugs.launchpad.net/widelands/+bug/1374738
Bug #1493452 in widelands: ""Completed" messages don't show in trainingsites"
https://bugs.launchpad.net/widelands/+bug/1493452
Bug #1627326 in widelands: ""out of trees" message doesn't disappear"
https://bugs.launchpad.net/widelands/+bug/1627326
Bug #1790542 in widelands: "Buildings' tooltips not updated"
https://bugs.launchpad.net/widelands/+bug/1790542
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bugfix-buildings-tooltips/+merge/366607
For lumberjacks, scouts and trainingsites tooltips are now cleared if building starts working again.
Trainingsites now show completed messages
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Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands.
=== modified file 'src/logic/map_objects/tribes/production_program.cc'
--- src/logic/map_objects/tribes/production_program.cc 2019-04-24 06:01:37 +0000
+++ src/logic/map_objects/tribes/production_program.cc 2019-04-27 13:34:24 +0000
@@ -1415,6 +1415,7 @@
throw wexception("Fail training soldier!!");
}
ps.molog(" Training done!\n");
+ ps.set_production_result((boost::format(_("Completed %u")) % ps.top_state().program->descname()).str());
upcast(TrainingSite, ts, &ps);
ts->training_successful(attribute, level);
=== modified file 'src/logic/map_objects/tribes/worker.cc'
--- src/logic/map_objects/tribes/worker.cc 2019-04-24 06:01:37 +0000
+++ src/logic/map_objects/tribes/worker.cc 2019-04-27 13:34:24 +0000
@@ -340,6 +340,9 @@
return true;
}
if (action.sparam1 == "immovable") {
+ if (upcast(ProductionSite, productionsite, get_location(game))) {
+ productionsite->unnotify_player();
+ }
std::vector<ImmovableFound> list;
if (action.iparam2 < 0)
map.find_reachable_immovables(area, &list, cstep);
@@ -2639,7 +2642,9 @@
*/
bool Worker::run_scout(Game& game, State& state, const Action& action) {
molog(" Try scouting for %i ms with search in radius of %i\n", action.iparam2, action.iparam1);
-
+ if (upcast(ProductionSite, productionsite, get_location(game))) {
+ productionsite->unnotify_player();
+ }
++state.ivar1;
start_task_scout(game, action.iparam1, action.iparam2);
// state reference may be invalid now
Follow ups
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[Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: noreply, 2019-04-30
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Re: [Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: hessenfarmer, 2019-04-30
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[Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: bunnybot, 2019-04-30
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Re: [Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: hessenfarmer, 2019-04-30
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Re: [Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: hessenfarmer, 2019-04-30
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Re: [Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: Toni Förster, 2019-04-30
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Re: [Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: hessenfarmer, 2019-04-30
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[Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: bunnybot, 2019-04-28
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Re: [Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: GunChleoc, 2019-04-28
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Re: [Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: hessenfarmer, 2019-04-28
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Re: [Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: GunChleoc, 2019-04-28
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[Merge] lp:~widelands-dev/widelands/bugfix-buildings-tooltips into lp:widelands
From: bunnybot, 2019-04-28