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Re: [Yade-commits] STLImporter

 

> My immediate plans is modification STLImporter in a manner that edges and 
> facets related to the vertices through pointers. This is necessary in order 
> to delete extra steps kinematic (because it is now necessary to move / rotate 
> all the elements). 

This overrides. Vertices, edges, facets remain independent since it seems that winnings would be negligible.
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