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Re: [Yade-commits] r1359 - in trunk: core gui/py lib/import pkg/common/DataClass/PhysicalParameters pkg/common/Engine/DeusExMachina pkg/common/Engine/StandAloneEngine pkg/dem/Engine/EngineUnit pkg/dem/Engine/StandAloneEngine pkg/dem/RenderingEngine/GLDrawElasticContactInteraction

 

sega a écrit :
>> We need to compute the geometry when c->isReal because an interaction under 
>>     
> tension, for instance, will not have penetrationDepth>0 but will still be 
> a "real" interraction and needs geometrical data. I suspect this change 
> actually brakes all cohesive and capillary laws in Yade.
>
> If it so this changes should be reverted... But that is 
> interactionDetectionFactor then? I think it's better to use with cohesive 
> interactions. And by default, allow only purely contact interactions... Such 
> behaviour is more clear and saves computing resources in many cases.
>
>   

interactionDetectionFactor is more aimed at CREATING distant 
interactions, not for deleting them. It is not supposed to be used for 
cohesive interactions (it's been introduced for capillary interactions).
Using interactionDetectionFactor>1 just to make cohesive contacts work 
in tension would be a waste of resources.
Using interactionDetectionFactor=1 and computing geometry for real 
interactions only is the way to compute only what is needed.


Bruno



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Chareyre Bruno
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Institut National Polytechnique de Grenoble
Laboratoire 3S (Soils Solids Structures) - bureau E145
BP 53 - 38041, Grenoble cedex 9 - France
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