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Re: cool! & postprocessor

 

>>
>> What I count on rather is off-screen rendering with QGLViewer, which
>> should be possible, but I haven't tried it yet: you can have Camera
>> without associated GLView; the we would be able to periodically save
>> .png during simulation and make video from that (and make it faster and
>> so on).
>>
>>     
>
> Will be difficult to add functionality of the player to the controller?
> As me seems, for a large modeling will be more convenient to save the modelling results 
> (positions, orientations, maybe forces...) and process them later 
> than planned simulation and visualization at the same time...
>
>   
The problem is somebody else will want to draw velocity, stiffness, 
volume of Voronoi cells, local deformation, or anything else I don't 
even suspect. So, saving all possible modelling results in periodic 
snapshots is impossible.
Off-screen rendering sounds more realistic to me, only problem is you 
will have to set camera position before the simulation.

Bruno






-- 
 
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Chareyre Bruno
Maitre de conference

Institut National Polytechnique de Grenoble
Laboratoire 3S (Soils Solids Structures) - bureau E145
BP 53 - 38041, Grenoble cedex 9 - France
Tél : 33 4 56 52 86 21
Fax : 33 4 76 82 70 43
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