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Message #00768
Re: Incomprehensible crash
Re-enabling this line makes me run without crash :-)
Thank you Vaclav. It was also necessary to remove the engine
'PhysicalActionContainerReseter'
in order to have no crash...
It's a pleasure to work with you because you are very reactive!
PS. You really _want_ to use those ugly names of classes? OMG... at
least skip the _make part and write just _BssSweptSpheres..., no?
I agree with you. I usually use short names but these long names aim to
get a quick identification of the task performed by the plugin.
If this is really annoying I can rename the files (svn move -m)...
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