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Re: strided collider speedups

 

Actually, Vincent was suprised yesterday when he realised this strategy was not yet used in Yade.

Yes, this is a very common and basic way to save a lot time in DEM simulations! The underlying idea is that no computation is performed when it is not necessary (and there is no better optimization than doing nothing!)
The key words are 'Verlet list' (try them in google if you want).

Vincent




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