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Re: [Branch ~yade-dev/yade/trunk] Rev 1906: 1. Use Scene::cell instead of Scene::cellSize; update all code

 

> /home/chiab/yadeNew/Branch1/pkg/common/RenderingEngine/OpenGLRenderingEngine.cpp:
> In member function 'void OpenGLRenderingEngine::drawPeriodicCell(Scene*)':
> /home/chiab/yadeNew/Branch1/pkg/common/RenderingEngine/OpenGLRenderingEngine.cpp:160:
> error: 'glMultTransposeMatrixd' was not declared in this scope
Weird. I have that in /usr/include/GL/glext.h. Can you try including it
explicitly (#include<GL/glext.h>) in the affected file(s)? I will have a
look tomorrow or over the weekend.

Cheers, Václav




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