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Re: [Branch ~yade-dev/yade/trunk] Rev 2051: Re-writing of classes CinemCNCEngine, NormalInelastictiyLaw (and those linked : NormalInelasticit...

 

Anton Gladky a écrit :
Hi Jerome,

what is the idea of this one?

+ ((Vector3r,initialPosition1,Quaternionr(1.0,0.0,0.0,0.0),"")) + ((Vector3r,initialPosition2,Quaternionr(1.0,0.0,0.0,0.0),""))


You want to get the axis from Quaternion?

Is it ok to change it to:

+ ((Vector3r,initialPosition1,Vector3r(0.0,0.0,0.0),"")) + ((Vector3r,initialPosition2,Vector3r(0.0,0.0,0.0),""))

?


Thanks
It was indeed completely false... Thanks for having pointed this, and thanks to Vaclav for the corrections...



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