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Message #00425
Re: differenciate box/sphere and sphere/sphere interaction
try this. I haven't tested that but it should be something like this:
int geometryIndex1 = (*bodies)[id1]->geometricalModel->getClassIndex();
int geometryIndex2 = (*bodies)[id2]->geometricalModel->getClassIndex();
Please tell if it works.
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# Janek Kozicki
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