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Message #00490
Re: contacts between box and sphere - geometrical BUG?!!!
Hello, I looked at the code and since it was quite messy, I tried to clean
it up. See the current version at
http://svn.berlios.de/wsvn/yade/branches/scons-layout/pkg/dem/Engine/EngineUnit/InteractingBox2InteractingSphere4SpheresContactGeometry.cpp?op=file&rev=0&sc=0
(make sure you have browser encoding set to UTF-8, otherwise you will not
see images properly).
It is functionally equivalent, and I have doubts about the case where
sphere's center is outside the box: see the image and FIXME below it in the
else branch of "if(inside)". I think it is wrong, but perhaps I made a mistake.
Otherwise, that should give you idea where is the contact point - always in
the middle between pt1 and pt2.
Regards, Vaclav
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