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Re: How to reset a body's velocity?

 

I don't really understand the problem. Can't you just set p->velocity = 
0 somwhere in the code, like Lionel suggests (perhaps not in 
leapfrogIntegrator however, as this feature is really specific to your 
application)?
What/why do you want to do exactly?
It may be even easier using python scripting, but I can't help much on 
this topic currently.

Bruno


sega a écrit :
> Hi!
> I need to reset a body's velocity to zero when this body is reloaded into a simulation.
> Now can I do it?
> As me seems, a velocity of body is sets _only_ by LeapFrogPositionIntegrator or NewtonsDampedLaw.
> Both have a firsts vector but different parents... 
>
>   


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Chareyre Bruno
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Institut National Polytechnique de Grenoble
Laboratoire 3S (Soils Solids Structures) - bureau E145
BP 53 - 38041, Grenoble cedex 9 - France
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