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Re: Timer works, but no motion


Thank you, Václav, for the quick help!

A several weeks ago I wrote about choosing the software for my tasks
So it seems, I will use YADE for that. As less till the end of this year.
Then we'll analyze result and make final decision.
I hope I will be able to understand how YADE works and will try to develop
YADE project as well.

Best Regards / Mit freundlichen Grüßen /  С наилучшими пожеланиями

Anton Gladkyy

2009/5/14 Václav Šmilauer <eudoxos@xxxxxxxx>

> (sorry for the accidental private mail)
> > Especially, when I generate "Rotating cube" example, it happens
> > often.
> > What can it be?
> Change the simestep by hand to something like 1e-2. I will put it to the
> code also.
> RotatingBox crashed here and I had to remove lines
> rootBody->transientInteractions=shared_ptr<InteractionContainer>(new
> InteractionVecSet);
> rootBody->bodies=shared_ptr<BodyContainer>(new BodyRedirectionVector);
> from RotatingBox::generate() to fix it. I will commit this shortly.
> Vaclav
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