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Message #01513
Re: Can boxes interact ?
> Thanks for the answer. A still curiosity question about the same topic
> (consequently, I didn't break the thread) :
> - in InteractingBox2InteractingSphere4SpheresContactGeometry, the choice
> is made to set for the box a value of radius (which will be used to
> compute rigidities) equal to 2 times the radius of the in-contact sphere.
> Is there a reason to choose this "2" ??
I think that is SDEC heritage and I had a discussion on this (with Bruno
IIRC) once; there is no real reason for this particular value.
Personally, I wouldn't use boxes in my simulations, since we have Facets
which are much more general, at least for non-dynamic
bodies/surfaces/whatever.
References