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Re: Can boxes interact ?

 

> Thanks for the answer. A still curiosity question about the same topic 
> (consequently, I didn't break the thread) :
> - in InteractingBox2InteractingSphere4SpheresContactGeometry, the choice 
> is made to set for the box a value of radius (which will be used to 
> compute rigidities) equal to 2 times the radius of the in-contact sphere.
> Is there a reason to choose this "2" ??

I think that is SDEC heritage and I had a discussion on this (with Bruno
IIRC) once; there is no real reason for this particular value.
Personally, I wouldn't use boxes in my simulations, since we have Facets
which are much more general, at least for non-dynamic
bodies/surfaces/whatever.






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