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Re: Energy dissipation

 

On 21 April 2010 17:24, Bruno Chareyre <bruno.chareyre@xxxxxxxxxxx> wrote:

>
>
>> BTW, a c++ question. Why are looping here over all the interactions if
>> this is done in the interaction dispatcher? Sorry I am still learning :)
>> Law2_ScGeom_FrictPhys_Basic is not inheriting from a periodic engine..
>> cheers, Chiara
>>
>>
> plasticWork is never reset (except if the user write in python
> plasticWork=0 at some point). In functor::go(), you increment it at each
> contact and each iteration. It is defined for the [0,t] time interval.
> On the other hand, elastic work is defined for time "t", there is no
> history. You have to make it 0 somewhere outside the FOREACH loop, each time
> you compute the current value.
> In fact, I had no clue where to put this elasticEnergy=0. It should have
> been in interaction dispatcher... or checking current timestep inside the
> functor to make sure we reset only once per step... way too complex for such
> a simple task.
> Thats why I choosed to make it a standalone function with its own FOREACH
> loop. It will be computed on demand.

Ok, it makes sense. Thanks,
Chiara

>
>
> Bruno
>
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