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Re: Adding engines from python after scene is created

 

This is another question.  An example to assess elastic energy, is to write:
Law2_ScGeom_FrictPhys_Basic(label='law') in python, and use law.elasticEnergy().  

If I generated the simulation using  C++ preprocessor, how do I assess the contact law from Interaction Dispatchers?  And achieve the same outcome?


Boon
 		 	   		  
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