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>> So I added ForceResetter() as the first engine, but as the opposite extrem, I obtained no motion at all.. >> Don't you know what could be wrong now? >For me it worked, but the motion was much slower. Set >O.dt=utils.PWaveTimeStep(), you had no timestep set at all (hence >defaulting to 1e-8). > >v Thank you once more, declaration of O.dt helped :-) Jan
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