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Re: Combining engines prescribing movement
In many cases (perhaps not yours) the simpler way is to prescribe velocity on non-dynamic
bodies. That way, you don't need engines, and you are sure you are not breaking any of the
Say, you want the position of body "i" to be Xi=a.sin(wt), then you assign
O.bodies[i].state.vel=aw.cos(wt) in python.
My two cents.
On 19/11/10 10:33, Jan Stránský wrote:
> is it possible to combine more engines prescribing movement? for example (I know there is HelixEngine implemented, but suppose for a while it is not :-) if I want to combine translation and rotation to create a helix, can I somehow combine them, or for every such combination would I need to implement new engine?
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