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Re: [Bug 861061] Re: Unity makes 3D apps run much slower.

 

Thanks, I'll take a good look another day.

Only one question: Is it acceptable to disable the panel blur for people 
who have non-standard unity plugin settings like me? (panel opacity < 1.0)

Given panel opacity is meant to be 1.0, I don't *think* that would be 
breaking the unity design (?)


On 13/11/11 17:45, Sam Spilsbury wrote:
> On Sun, 13 Nov 2011, Daniel van Vugt wrote:
>
>> Also, disabling the blur when the dash is not visible would probably
>> solve bug 865006.
>>
>
> Thanks Daniel.
>
> The BackgroundEffectHelper class has a static list of active blur regions,
> when that's zero, I'd say just don't bind the framebuffers (but you will
> need to do glCopyTexSubImage2D into the framebuffer once you enable the
> framebuffers again to avoid artifacts)
>
>> --
>> You received this bug notification because you are a member of compiz
>> packagers, which is subscribed to compiz in Ubuntu.
>> https://bugs.launchpad.net/bugs/861061
>>
>> Title:
>>   Unity makes 3D apps run much slower.
>>
>> To manage notifications about this bug go to:
>> https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/861061/+subscriptions
>>
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>

-- 
You received this bug notification because you are a member of compiz
packagers, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/861061

Title:
  Unity makes 3D apps run much slower.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/861061/+subscriptions


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