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Message #00167
Re: [Dev-luatex] Luatex 0.42.0 (a snapshot release)
On Sat, Jul 18, 2009 at 14:24, Yue Wang wrote:
> just a simple test. (works on mac os x 10.5.x, intel mac. on idea on
> other platforms...)
>
> 240:luatex yue$ svn diff
> Index: build.sh
> ===================================================================
> --- build.sh (revision 2888)
> +++ build.sh (working copy)
> @@ -59,6 +59,11 @@
> if [ `uname` = "Darwin" ] ;
> then
> export MACOSX_DEPLOYMENT_TARGET=10.4
> + CFLAGS="-arch x86_64 -arch i386 $CFLAGS"
> + XCFLAGS="-arch x86_64 -arch i386 $XCFLAGS"
> + CXXFLAGS="-arch x86_64 -arch i386 $CXXFLAGS"
> + LDFLAGS="-arch x86_64 -arch i386 $LDFLAGS"
> + export CFLAGS CXXFLAGS LDFLAGS XCFLAGS
> fi;
I'm sorry, I didn't read careful enough. I thought we were talking
about intel vs. ppc.
Adding those flags to build.shu nconditionally would mean that anyone
trying to compile LuaTeX on ppc won't be able to do so for his own
platform, so such flags would need to go to a separate section (if
user supplies some special flag to build in such mode).
We definitely need to start thinking about 64-bit support, but not
unconditionally. Apparently 10.6 won't support ppc any more and Yue
says that 64-bit version of luatex runs slower and consumes more
memory (+ being twice as big).
We should either discuss it a bit or wait until the first user gets
bitten by the issue. After all we also depend on TL binaries that are
most probably not 64-bit.
Mojca
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