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[Bug 748539] Re: Multi-monitor - Panel and launcher visible on top of multimonitor non-focused fullscreen apps
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(continued)
[Bug 748539] Re: Multi-monitor - Panel and launcher visible on top of multimonitor non-focused fullscreen apps
From: Andrea Azzarone, 2014-12-20
[Bug 748539] Re: Multi-monitor - Panel and launcher visible on top of multimonitor non-focused fullscreen apps
From: Andrea Azzarone, 2015-02-05
[Bug 748539] Re: Multi-monitor - Panel and launcher visible on top of multimonitor non-focused fullscreen apps
From: ViViD, 2015-05-16
[Bug 748539] Re: Multi-monitor - Panel and launcher visible on top of multimonitor non-focused fullscreen apps
From: jim Stefanik, 2015-06-06
[Bug 748539] Re: Multi-monitor - Panel and launcher visible on top of multimonitor non-focused fullscreen apps
From: Bent Haase, 2015-09-11
[Bug 748539] Re: Multi-monitor - Panel and launcher visible on top of multimonitor non-focused fullscreen apps
From: pabouk, 2015-09-24
[Bug 1059601] Re: [dash] Rendering flaw of ghost icons when a preview is open.
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1059601] Re: [dash] Rendering flaw of ghost icons when a preview is open.
From: Amr Ibrahim, 2014-11-12
[Bug 1059601] Re: [dash] Rendering flaw of ghost icons when a preview is open.
From: Andrea Azzarone, 2015-02-05
[Bug 1061338] Re: Panel shadow flickers (clipped/missing) during wall slides
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1061338] Re: Panel shadow flickers (clipped/missing) during wall slides
From: Andrea Azzarone, 2015-02-05
[Bug 1055126] Re: dash preview animation is slow on high resolution screens (also fullscreen mode)
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1055126] Re: dash preview animation is slow on high resolution screens (also fullscreen mode)
From: Andrea Azzarone, 2015-01-19
[Bug 1055126] Re: dash preview animation is slow on high resolution screens (also fullscreen mode)
From: Andrea Azzarone, 2015-02-05
[Bug 982384] Re: compiz crashed with SIGSEGV in emit() from unity::launcher::Launcher::handle_dbus_method_call()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 982384] Re: compiz crashed with SIGSEGV in emit() from unity::launcher::Launcher::handle_dbus_method_call()
From: Stephen M. Webb, 2015-02-11
[Bug 982384] Re: compiz crashed with SIGSEGV in emit() from unity::launcher::Launcher::handle_dbus_method_call()
From: Stephen M. Webb, 2015-03-13
[Bug 982384] Re: compiz crashed with SIGSEGV in emit() from unity::launcher::Launcher::handle_dbus_method_call()
From: Stephen M. Webb, 2015-03-19
[Bug 982384] Re: compiz crashed with SIGSEGV in emit() from unity::launcher::Launcher::handle_dbus_method_call()
From: Andrea Azzarone, 2015-03-20
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Stephen M. Webb, 2015-02-11
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Stephen M. Webb, 2015-03-19
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Andrea Azzarone, 2015-03-23
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Christopher Townsend, 2015-03-24
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Launchpad Bug Tracker, 2015-03-30
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Stephen M. Webb, 2015-03-30
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Christopher Townsend, 2015-04-16
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Launchpad Bug Tracker, 2015-05-15
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Christopher Townsend, 2015-05-15
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Christopher Townsend, 2015-05-21
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Christopher Townsend, 2015-05-21
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Brian Murray, 2015-05-21
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Stephen M. Webb, 2015-05-22
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Launchpad Bug Tracker, 2015-05-27
[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times
From: Christopher Townsend, 2015-05-28
[Bug 1067547] Re: Unity in 12.10 becomes unusably slow after using Alt-Tab to switch between programs (nvidia)
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1067547] Re: Unity in 12.10 becomes unusably slow after using Alt-Tab to switch between programs (nvidia)
From: Andrea Azzarone, 2015-01-17
[Bug 1067547] Re: Unity in 12.10 becomes unusably slow after using Alt-Tab to switch between programs (nvidia)
From: Stephen M. Webb, 2015-02-11
[Bug 1067547] Re: Unity in 12.10 becomes unusably slow after using Alt-Tab to switch between programs (nvidia)
From: Stephen M. Webb, 2015-03-19
[Bug 1067547] Re: Unity in 12.10 becomes unusably slow after using Alt-Tab to switch between programs (nvidia)
From: Christopher Townsend, 2015-03-19
[Bug 1163459] Re: Dragging the Nautlius "Home" Button is ignored by the XdndManager and has "text/url-list"
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1163459] Re: Dragging the Nautlius "Home" Button is ignored by the XdndManager and has "text/url-list"
From: Stephen M. Webb, 2015-02-11
[Bug 1163459] Re: Dragging the Nautlius "Home" Button is ignored by the XdndManager and has "text/url-list"
From: Stephen M. Webb, 2015-03-19
[Bug 1163459] Re: Dragging the Nautlius "Home" Button is ignored by the XdndManager and has "text/url-list"
From: Christopher Townsend, 2015-04-01
[Bug 1171917] Re: Unity stays "gray'd out" after canceling a drag'n'drop action
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1171917] Re: Unity stays "gray'd out" after canceling a drag'n'drop action
From: Andrea Azzarone, 2015-02-05
[Bug 1171917] Re: Unity stays "gray'd out" after canceling a drag'n'drop action
From: Thilo Cestonaro, 2015-02-05
[Bug 1171917] Re: Unity stays "gray'd out" after canceling a drag'n'drop action
From: Andrea Azzarone, 2015-02-05
[Bug 762193] Re: No launcher icon or Alt+Tab entry for xchat/xchat-gnome windows
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 762193] Re: No launcher icon or Alt+Tab entry for xchat/xchat-gnome windows
From: Treviño, 2014-07-23
[Bug 762193] Re: No launcher icon or Alt+Tab entry for xchat/xchat-gnome windows
From: Andrea Azzarone, 2015-02-05
[Bug 762193] Re: No launcher icon or Alt+Tab entry for xchat/xchat-gnome windows
From: Stephen M. Webb, 2015-02-11
[Bug 762193] Re: No launcher icon or Alt+Tab entry for xchat/xchat-gnome windows
From: Christopher Townsend, 2015-03-16
[Bug 833727] Re: Panel opacity setting is ignored (always opaque) on startup
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 833727] Re: Panel opacity setting is ignored (always opaque) on startup
From: Treviño, 2014-09-01
[Bug 833727] Re: Panel opacity setting is ignored (always opaque) on startup
From: Launchpad Bug Tracker, 2014-11-01
[Bug 833727] Re: Panel opacity setting is ignored (always opaque) on startup
From: Treviño, 2014-12-10
[Bug 833727] Re: Panel opacity setting is ignored (always opaque) on startup
From: Launchpad Bug Tracker, 2015-02-09
[Bug 833727] Re: Panel opacity setting is ignored (always opaque) on startup
From: Stephen M. Webb, 2015-02-11
[Bug 833727] Re: Panel opacity setting is ignored (always opaque) on startup
From: Stephen M. Webb, 2015-03-12
[Bug 833727] Re: Panel opacity setting is ignored (always opaque) on startup
From: Stephen M. Webb, 2015-03-12
[Bug 913612] Re: Dash - Pressing "Page Down/Page Up" does not work in Dash
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 913612] Re: Dash - Pressing "Page Down/Page Up" does not work in Dash
From: Stephen M. Webb, 2015-02-11
[Bug 913612] Re: Dash - Pressing "Page Down/Page Up" does not work in Dash
From: Stephen M. Webb, 2015-03-19
[Bug 913612] Re: Dash - Pressing "Page Down/Page Up" does not work in Dash
From: Christopher Townsend, 2015-04-28
[Bug 913612] Re: Dash - Pressing "Page Down/Page Up" does not work in Dash
From: Christopher Townsend, 2015-04-28
[Bug 913612] Re: Dash - Pressing "Page Down/Page Up" does not work in Dash
From: Launchpad Bug Tracker, 2015-04-29
[Bug 913612] Re: Dash - Pressing "Page Down/Page Up" does not work in Dash
From: Launchpad Bug Tracker, 2015-05-25
[Bug 913612] Re: Dash - Pressing "Page Down/Page Up" does not work in Dash
From: Christopher Townsend, 2015-05-27
[Bug 928822] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from unity::debug::Introspectable::AddChild()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 928822] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from unity::debug::Introspectable::AddChild()
From: Treviño, 2014-09-01
[Bug 928822] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from unity::debug::Introspectable::AddChild()
From: Launchpad Bug Tracker, 2014-11-01
[Bug 928822] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from unity::debug::Introspectable::AddChild()
From: Andrea Azzarone, 2014-12-03
[Bug 928822] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from unity::debug::Introspectable::AddChild()
From: Andrea Azzarone, 2015-02-05
[Bug 932748] Re: compiz crashed with SIGSEGV in compute_image_info() from ... from cairo_fill() from PlacesVScrollBar::UpdateTexture() from PlacesVScrollBar::PostLayoutManagement() from nux::View::ComputeContentSize()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 932748] Re: compiz crashed with SIGSEGV in compute_image_info() from ... from cairo_fill() from PlacesVScrollBar::UpdateTexture() from PlacesVScrollBar::PostLayoutManagement() from nux::View::ComputeContentSize()
From: Treviño, 2014-10-23
[Bug 934441] Re: compiz crashed with SIGSEGV in type_check_is_value_type_U()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 934441] Re: compiz crashed with SIGSEGV in type_check_is_value_type_U()
From: Treviño, 2014-07-23
[Bug 934441] Re: compiz crashed with SIGSEGV in type_check_is_value_type_U()
From: Andrea Azzarone, 2015-02-05
[Bug 934441] Re: compiz crashed with SIGSEGV in type_check_is_value_type_U()
From: Stephen M. Webb, 2015-02-11
[Bug 934441] Re: compiz crashed with SIGSEGV in type_check_is_value_type_U()
From: Stephen M. Webb, 2015-03-19
[Bug 934441] Re: compiz crashed with SIGSEGV in type_check_is_value_type_U()
From: Christopher Townsend, 2015-03-19
[Bug 934441] Re: compiz crashed with SIGSEGV in type_check_is_value_type_U()
From: Will Cooke, 2015-09-16
[Bug 934441] Re: compiz crashed with SIGSEGV in type_check_is_value_type_U()
From: Will Cooke, 2015-09-16
[Bug 953515] Re: compiz crashed with SIGSEGV in nux::WindowThread::GetWindowCompositor() from nux::BaseWindow::BaseWindow() from unity::dash::Controller::SetupWindow()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 953515] Re: compiz crashed with SIGSEGV in nux::WindowThread::GetWindowCompositor() from nux::BaseWindow::BaseWindow() from unity::dash::Controller::SetupWindow()
From: Treviño, 2014-11-07
[Bug 953963] Re: compiz crashed with SIGSEGV in ObjectPtr() from unity::launcher::Launcher::DesaturateIcons() from unity::launcher::Launcher::OnOverlayShown()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 953963] Re: compiz crashed with SIGSEGV in ObjectPtr() from unity::launcher::Launcher::DesaturateIcons() from unity::launcher::Launcher::OnOverlayShown()
From: Treviño, 2014-11-07
[Bug 956515] Re: compiz crashed with SIGSEGV in CompPlugin::VTableForScreenAndWindow<SwitchScreen, SwitchWindow>::finiWindow()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 956515] Re: compiz crashed with SIGSEGV in CompPlugin::VTableForScreenAndWindow<SwitchScreen, SwitchWindow>::finiWindow()
From: Stephen M. Webb, 2015-02-11
[Bug 956515] Re: compiz crashed with SIGSEGV in CompPlugin::VTableForScreenAndWindow<SwitchScreen, SwitchWindow>::finiWindow()
From: Stephen M. Webb, 2015-03-19
[Bug 956515] Re: compiz crashed with SIGSEGV in CompPlugin::VTableForScreenAndWindow<SwitchScreen, SwitchWindow>::finiWindow()
From: Christopher Townsend, 2015-03-20
[Bug 956515] Re: compiz crashed with SIGSEGV in CompPlugin::VTableForScreenAndWindow<SwitchScreen, SwitchWindow>::finiWindow()
From: Christopher Townsend, 2015-03-20
[Bug 956515] Re: compiz crashed with SIGSEGV in CompPlugin::VTableForScreenAndWindow<SwitchScreen, SwitchWindow>::finiWindow()
From: Will Cooke, 2015-09-16
[Bug 963767] Re: [regression] Unity 5.8+Compiz 0.9.7.2: Launcher is being drawn twice in expo in "Expo" mode when it's "Always Visible"
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 963767] Re: [regression] Unity 5.8+Compiz 0.9.7.2: Launcher is being drawn twice in expo in "Expo" mode when it's "Always Visible"
From: Treviño, 2014-07-23
[Bug 981821] Re: compiz crashed with signal 7 in g_settings_get_value() from g_settings_get_strv() from unity::dash::HomeLens::Impl::FindLensPriority() from unity::dash::HomeLens::Impl::EnsureCategoryAnnotation()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 981821] Re: compiz crashed with signal 7 in g_settings_get_value() from g_settings_get_strv() from unity::dash::HomeLens::Impl::FindLensPriority() from unity::dash::HomeLens::Impl::EnsureCategoryAnnotation()
From: Stephen M. Webb, 2014-11-06
[Bug 981821] Re: compiz crashed with signal 7 in g_settings_get_value() from g_settings_get_strv() from unity::dash::HomeLens::Impl::FindLensPriority() from unity::dash::HomeLens::Impl::EnsureCategoryAnnotation()
From: Stephen M. Webb, 2015-02-11
[Bug 981821] Re: compiz crashed with signal 7 in g_settings_get_value() from g_settings_get_strv() from unity::dash::HomeLens::Impl::FindLensPriority() from unity::dash::HomeLens::Impl::EnsureCategoryAnnotation()
From: Stephen M. Webb, 2015-03-19
[Bug 981821] Re: compiz crashed with signal 7 in g_settings_get_value() from g_settings_get_strv() from unity::dash::HomeLens::Impl::FindLensPriority() from unity::dash::HomeLens::Impl::EnsureCategoryAnnotation()
From: Christopher Townsend, 2015-03-20
[Bug 982196] Re: compiz crashed with SIGSEGV in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string() from operator() from operator!=<nux::Property, std::basic_string<char>, std::basic_string<char>, std::basic_string<char> > from operator()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 982196] Re: compiz crashed with SIGSEGV in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string() from operator() from operator!=<nux::Property, std::basic_string<char>, std::basic_string<char>, std::basic_string<char> > from operator()
From: Treviño, 2014-11-07
[Bug 982196] Re: compiz crashed with SIGSEGV in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string() from operator() from operator!=<nux::Property, std::basic_string<char>, std::basic_string<char>, std::basic_string<char> > from operator()
From: Will Cooke, 2015-09-16
[Bug 984099] Re: compiz crashed with SIGSEGV in g_object_newv() from g_object_new() from g_volume_monitor_get() from unity::launcher::DeviceLauncherSection::DeviceLauncherSection() from unity::launcher::Controller::Impl::Impl()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 984099] Re: compiz crashed with SIGSEGV in g_object_newv() from g_object_new() from g_volume_monitor_get() from unity::launcher::DeviceLauncherSection::DeviceLauncherSection() from unity::launcher::Controller::Impl::Impl()
From: Stephen M. Webb, 2014-11-06
[Bug 984099] Re: compiz crashed with SIGSEGV in g_object_newv() from g_object_new() from g_volume_monitor_get() from unity::launcher::DeviceLauncherSection::DeviceLauncherSection() from unity::launcher::Controller::Impl::Impl()
From: Stephen M. Webb, 2015-02-11
[Bug 984099] Re: compiz crashed with SIGSEGV in g_object_newv() from g_object_new() from g_volume_monitor_get() from unity::launcher::DeviceLauncherSection::DeviceLauncherSection() from unity::launcher::Controller::Impl::Impl()
From: Stephen M. Webb, 2015-03-19
[Bug 984099] Re: compiz crashed with SIGSEGV in g_object_newv() from g_object_new() from g_volume_monitor_get() from unity::launcher::DeviceLauncherSection::DeviceLauncherSection() from unity::launcher::Controller::Impl::Impl()
From: Christopher Townsend, 2015-03-20
[Bug 985987] Re: Multi-monitor, Menu bar - Selecting the desktop in a monitor, causes all the panels to show the "Ubuntu Desktop" title
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 985987] Re: Multi-monitor, Menu bar - Selecting the desktop in a monitor, causes all the panels to show the "Ubuntu Desktop" title
From: Stephen M. Webb, 2015-02-11
[Bug 985987] Re: Multi-monitor, Menu bar - Selecting the desktop in a monitor, causes all the panels to show the "Ubuntu Desktop" title
From: Stephen M. Webb, 2015-03-19
[Bug 985987] Re: Multi-monitor, Menu bar - Selecting the desktop in a monitor, causes all the panels to show the "Ubuntu Desktop" title
From: Christopher Townsend, 2015-04-06
[Bug 987787] Re: Multi-monitor - Reduce the stickyness of the 'sticky edges'
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 987787] Re: Multi-monitor - Reduce the stickyness of the 'sticky edges'
From: Stephen M. Webb, 2015-02-11
[Bug 987787] Re: Multi-monitor - Reduce the stickyness of the 'sticky edges'
From: Stephen M. Webb, 2015-03-19
[Bug 987787] Re: Multi-monitor - Reduce the stickyness of the 'sticky edges'
From: Will Cooke, 2015-09-16
[Bug 998704] Re: [regression] panel menu title/indicator icon white border artefacts
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 998704] Re: [regression] panel menu title/indicator icon white border artefacts
From: Andrea Azzarone, 2015-02-05
[Bug 1011496] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from sigc::internal::signal_impl::insert() from sigc::internal::signal_impl::connect()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1011496] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from sigc::internal::signal_impl::insert() from sigc::internal::signal_impl::connect()
From: Stephen M. Webb, 2015-02-11
[Bug 1011496] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from sigc::internal::signal_impl::insert() from sigc::internal::signal_impl::connect()
From: Stephen M. Webb, 2015-03-19
[Bug 1011496] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from sigc::internal::signal_impl::insert() from sigc::internal::signal_impl::connect()
From: Christopher Townsend, 2015-03-20
[Bug 1011496] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from sigc::internal::signal_impl::insert() from sigc::internal::signal_impl::connect()
From: Apport retracing service, 2015-09-22
[Bug 1011496] Re: compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook() from sigc::internal::signal_impl::insert() from sigc::internal::signal_impl::connect()
From: Hans Joachim Desserud, 2015-09-26
[Bug 1024028] Re: compiz crashed with SIGSEGV in unity::dash::LensBar::AddLens()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1024028] Re: compiz crashed with SIGSEGV in unity::dash::LensBar::AddLens()
From: Stephen M. Webb, 2015-02-11
[Bug 1024028] Re: compiz crashed with SIGSEGV in unity::dash::LensBar::AddLens()
From: Stephen M. Webb, 2015-03-19
[Bug 1024028] Re: compiz crashed with SIGSEGV in unity::dash::LensBar::AddLens()
From: Andrea Azzarone, 2015-03-20
[Bug 1027028] Re: [regression] Drag and drop inside dash is much slower/laggy with unity 6.0
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1027028] Re: [regression] Drag and drop inside dash is much slower/laggy with unity 6.0
From: Andrea Azzarone, 2014-12-09
[Bug 1027028] Re: [regression] Drag and drop inside dash is much slower/laggy with unity 6.0
From: Andrea Azzarone, 2015-02-05
[Bug 1033267] Re: unity-panel-service crashed with SIGSEGV in g_dbus_proxy_call_internal()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1033267] Re: unity-panel-service crashed with SIGSEGV in g_dbus_proxy_call_internal()
From: Stephen M. Webb, 2015-02-11
[Bug 1033267] Re: unity-panel-service crashed with SIGSEGV in g_dbus_proxy_call_internal()
From: Stephen M. Webb, 2015-03-19
[Bug 1033267] Re: unity-panel-service crashed with SIGSEGV in g_dbus_proxy_call_internal()
From: Christopher Townsend, 2015-03-20
[Bug 1036873] Re: HUD/Dash refuses to close
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1036873] Re: HUD/Dash refuses to close
From: Brandon Schaefer, 2014-08-11
[Bug 1036873] Re: HUD/Dash refuses to close
From: Launchpad Bug Tracker, 2014-10-11
[Bug 1036873] Re: HUD/Dash refuses to close
From: Andrea Azzarone, 2014-12-03
[Bug 1036873] Re: HUD/Dash refuses to close
From: Andrea Azzarone, 2015-02-05
[Bug 1038936] Re: Unity's dash border flickers
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1038936] Re: Unity's dash border flickers
From: Treviño, 2014-07-23
[Bug 1038936] Re: Unity's dash border flickers
From: Andrea Azzarone, 2014-12-11
[Bug 1038936] Re: Unity's dash border flickers
From: Andrea Azzarone, 2015-02-05
[Bug 1038936] Re: Unity's dash border flickers
From: Stephen M. Webb, 2015-02-11
[Bug 1038936] Re: Unity's dash border flickers
From: Stephen M. Webb, 2015-03-19
[Bug 1038936] Re: Unity's dash border flickers
From: Christopher Townsend, 2015-04-06
[Bug 1039942] Re: [regression][GLES] scale mode is slow and stutters when unityshell is loaded
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1039942] Re: [regression][GLES] scale mode is slow and stutters when unityshell is loaded
From: Rolf Leggewie, 2014-12-03
[Bug 1039942] Re: [regression][GLES] scale mode is slow and stutters when unityshell is loaded
From: Andrea Azzarone, 2015-02-05
[Bug 1039942] Re: [regression][GLES] scale mode is slow and stutters when unityshell is loaded
From: Stephen M. Webb, 2015-02-11
[Bug 1039942] Re: [regression][GLES] scale mode is slow and stutters when unityshell is loaded
From: Stephen M. Webb, 2015-03-19
[Bug 1044816] Re: compiz crashed with SIGSEGV in getCompPluginVTable20090315_unitymtgrabhandles()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1044816] Re: compiz crashed with SIGSEGV in getCompPluginVTable20090315_unitymtgrabhandles()
From: Andrea Azzarone, 2015-02-05
[Bug 1044816] Re: compiz crashed with SIGSEGV in getCompPluginVTable20090315_unitymtgrabhandles()
From: Stephen M. Webb, 2015-02-11
[Bug 1044816] Re: compiz crashed with SIGSEGV in getCompPluginVTable20090315_unitymtgrabhandles()
From: Stephen M. Webb, 2015-03-19
[Bug 1044816] Re: compiz crashed with SIGSEGV in getCompPluginVTable20090315_unitymtgrabhandles()
From: Christopher Townsend, 2015-03-20
[Bug 1046571] Re: compiz crashed with SIGSEGV in __cxxabiv1::__dynamic_cast() from std::list<nux::ObjectPtr<unity::launcher::AbstractLauncherIcon>, std::allocator<nux::ObjectPtr<unity::launcher::AbstractLauncherIcon> > > unity::launcher::LauncherModel::GetSublist<unity::launcher::BamfLauncherIcon>() () from unity::launcher::Controller::Impl::SortAndUpdate()
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1046571] Re: compiz crashed with SIGSEGV in __cxxabiv1::__dynamic_cast() from std::list<nux::ObjectPtr<unity::launcher::AbstractLauncherIcon>, std::allocator<nux::ObjectPtr<unity::launcher::AbstractLauncherIcon> > > unity::launcher::LauncherModel::GetSublist<unity::launcher::BamfLauncherIcon>() () from unity::launcher::Controller::Impl::SortAndUpdate()
From: Stephen M. Webb, 2015-02-11
[Bug 1046571] Re: compiz crashed with SIGSEGV in __cxxabiv1::__dynamic_cast() from std::list<nux::ObjectPtr<unity::launcher::AbstractLauncherIcon>, std::allocator<nux::ObjectPtr<unity::launcher::AbstractLauncherIcon> > > unity::launcher::LauncherModel::GetSublist<unity::launcher::BamfLauncherIcon>() () from unity::launcher::Controller::Impl::SortAndUpdate()
From: Stephen M. Webb, 2015-03-19
[Bug 1046571] Re: compiz crashed with SIGSEGV in __cxxabiv1::__dynamic_cast() from std::list<nux::ObjectPtr<unity::launcher::AbstractLauncherIcon>, std::allocator<nux::ObjectPtr<unity::launcher::AbstractLauncherIcon> > > unity::launcher::LauncherModel::GetSublist<unity::launcher::BamfLauncherIcon>() () from unity::launcher::Controller::Impl::SortAndUpdate()
From: Andrea Azzarone, 2015-03-20
[Bug 1055949] Re: Unity panel shadow appears as solid black bar on GLES/ARM (Pandaboard, Nexus 7)
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1055949] Re: Unity panel shadow appears as solid black bar on GLES/ARM (Pandaboard, Nexus 7)
From: Rolf Leggewie, 2014-12-05
[Bug 1055949] Re: Unity panel shadow appears as solid black bar on GLES/ARM (Pandaboard, Nexus 7)
From: Stephen M. Webb, 2015-02-11
[Bug 1055949] Re: Unity panel shadow appears as solid black bar on GLES/ARM (Pandaboard, Nexus 7)
From: Stephen M. Webb, 2015-03-19
[Bug 1055949] Re: Unity panel shadow appears as solid black bar on GLES/ARM (Pandaboard, Nexus 7)
From: Andrea Azzarone, 2015-03-20
[Bug 1060148] Re: unity 6.8 candidate segfaults on "app expose" with low gfx mode
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1060148] Re: unity 6.8 candidate segfaults on "app expose" with low gfx mode
From: Stephen M. Webb, 2015-02-11
[Bug 1060148] Re: unity 6.8 candidate segfaults on "app expose" with low gfx mode
From: Stephen M. Webb, 2015-03-19
[Bug 1060148] Re: unity 6.8 candidate segfaults on "app expose" with low gfx mode
From: Christopher Townsend, 2015-03-19
[Bug 1062107] Re: Dash - Online preview content should be speculatively cached
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1062107] Re: Dash - Online preview content should be speculatively cached
From: Treviño, 2014-07-23
[Bug 1062107] Re: Dash - Online preview content should be speculatively cached
From: Stephen M. Webb, 2015-02-11
[Bug 1062107] Re: Dash - Online preview content should be speculatively cached
From: Stephen M. Webb, 2015-03-19
[Bug 1062107] Re: Dash - Online preview content should be speculatively cached
From: Christopher Townsend, 2015-04-01
[Bug 1065427] Re: Dash previews cache cover-art images until unity restarts
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1065427] Re: Dash previews cache cover-art images until unity restarts
From: Treviño, 2014-07-23
[Bug 1065427] Re: Dash previews cache cover-art images until unity restarts
From: Stephen M. Webb, 2015-02-11
[Bug 1065427] Re: Dash previews cache cover-art images until unity restarts
From: Stephen M. Webb, 2015-03-19
[Bug 1065427] Re: Dash previews cache cover-art images until unity restarts
From: Christopher Townsend, 2015-04-01
[Bug 1075614] Re: Unity leaks memory even when desktop is idle, screen locked in 12.10
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1075614] Re: Unity leaks memory even when desktop is idle, screen locked in 12.10
From: Andrea Azzarone, 2014-12-05
[Bug 1075614] Re: Unity leaks memory even when desktop is idle, screen locked in 12.10
From: Launchpad Bug Tracker, 2015-02-04
[Bug 1075614] Re: Unity leaks memory even when desktop is idle, screen locked in 12.10
From: Treviño, 2015-02-05
[Bug 1075614] Re: Unity leaks memory even when desktop is idle, screen locked in 12.10
From: Andrea Azzarone, 2015-02-05
[Bug 1075614] Re: Unity leaks memory even when desktop is idle, screen locked in 12.10
From: Andrea Azzarone, 2015-02-05
[Bug 1076976] Re: When Unity is loaded, expo exits to the workspace being pointed at (not the one highlighted)
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1076976] Re: When Unity is loaded, expo exits to the workspace being pointed at (not the one highlighted)
From: Treviño, 2014-07-23
[Bug 1076976] Re: When Unity is loaded, expo exits to the workspace being pointed at (not the one highlighted)
From: Bruno Nova, 2014-11-17
[Bug 1076976] Re: When Unity is loaded, expo exits to the workspace being pointed at (not the one highlighted)
From: Andrea Azzarone, 2015-02-05
[Bug 1076976] Re: When Unity is loaded, expo exits to the workspace being pointed at (not the one highlighted)
From: Bruno Nova, 2015-02-05
[Bug 1076976] Re: When Unity is loaded, expo exits to the workspace being pointed at (not the one highlighted)
From: Andrea Azzarone, 2015-02-05
[Bug 1091345] Re: Unity locks up while firefox bookmarks menu is opening
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1091345] Re: Unity locks up while firefox bookmarks menu is opening
From: Stephen M. Webb, 2015-02-11
[Bug 1091345] Re: Unity locks up while firefox bookmarks menu is opening
From: Stephen M. Webb, 2015-03-19
[Bug 1091345] Re: Unity locks up while firefox bookmarks menu is opening
From: Christopher Townsend, 2015-03-23
[Bug 1091345] Re: Unity locks up while firefox bookmarks menu is opening
From: Treviño, 2015-05-19
[Bug 1124484] Re: Dash loses keyboard focus during search
From: Treviño, 2014-07-23
<Possible follow-ups>
[Bug 1124484] Re: Dash loses keyboard focus during search
From: Brandon Schaefer, 2014-08-11
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