← Back to team overview

elementary-dev-community team mailing list archive

Re: Test Driven Development

 

Thanks for setting up that document.  I've already added a few things and
commented a bit.  I have been toying with GTest (GLib.Test) a bit, but
haven't been substantially impressed by it yet.  You can see my noodling
with it at lp:~thegreatdane/+junk/agenda-tests<https://code.launchpad.net/~thegreatdane/+junk/agenda-tests>.
 It's not much, but it might give someone an idea of how to set up cmake
for this sort of thing.  That's what took me the longest and it's probably
still wrong, but it works :P.

The code being tested is trivial, just something to play with based on an
idea I had for agenda, so don't be overly critical please.

mkdir build; cd build
cmake ..
make
make test



On Mon, Apr 29, 2013 at 3:26 AM, Jaap Broekhuizen <jaapz.b@xxxxxxxxx> wrote:

> Pal, that looks very interesting, please do upload it to launchpad so we
> can have a closer look :)
>
> In te mean time, I have created a google document to have a central point
> of investigation for elementary automated testing. Feel free to add
> information to the doc whenever you can, but please keep it clean! :) You
> can find it here:
> https://docs.google.com/document/d/1cTsWpeT0h4FD81T-xs4bEWlALsO__j3rL1A7iB-SWz0/edit
>
> I haven't found any BDD frameworks yet, but I have found some interesting
> testing frameworks.
>
> I think I'll set up a testing branch for granite some day later this week,
> maybe test out the different frameworks so we can see what suits us best.
> If anyone else wants to start setting up a branch like that, you are of
> course free to do so ;)
>
> --
> Jaap
>
> On Mon, Apr 29, 2013 at 3:08 AM, Pál Dorogi <pal.dorogi@xxxxxxxxx> wrote:
>
>> Hi,
>>
>> You can use cmake for unit test as it supports GLib's test. I use
>> MonoDevelop/Xamarin Studio for developing for huge projects coexists
>> /w cmake (as MD/XS does not support cmake). MD is for rapid
>> development but there is no internal Unit to support vala but C#
>> (Nunit) and some other languages. So, I run some cmake command before
>> and after MD build which runs cmake for cmake build and run test. For
>> example:
>>
>> before build: cmake .. in /build/ dir
>> after build in MD: run build/test/unit_test
>>
>> I added CMakeLists.txt into my MD project and I just need to sync
>> betwwen MD and that file when I add or remove a Vala source file
>> into/from the MD.
>>
>> I do not know how would it works /w launchpad as I do not know how its
>> packaging works /w cmake's unit test, but I think it should work.
>> You just need add some stanza in the project's root CMakeList.txt like
>> this, but it's not simpe as it's using some other features like
>> external projects and so on.
>> set (PROJECT_TEST tests)
>>
>> ...
>> enable_testing (true)
>> add_subdirectory (${PROJECT_TEST})
>>
>> and add create some CMakeList.txt in the ./test dir
>>
>> ###############################################################################
>> # Sources
>>
>> ###############################################################################
>> set (UNIT_TESTS unit_tests)
>>
>> set (VALA_SOURCES
>> Model/Address.vala
>> Model/Person.vala
>> Model/Gender.vala
>> ValidatorTest.vala
>>     TestMain.vala
>> )
>>
>> set (PKG_DEPS gtk+-3.0 glib-2.0 gee-1.0)
>>
>>
>> ################################################################################
>> # set (CMAKE_VERBOSE_MAKEFILE ON)
>> set (CMAKE_FIND_LIBRARY_SUFFIXES .so)
>>
>> # External Packages definitions.
>> set (EXTERN_PROJ dafunit)
>> set (EXTERN_SOURCE_DIR src)
>>
>> set (INTERN_PROJ dafvalidation)
>> set (INTERN_SOURCE_DIR ${PROJECT_SOURCE})
>>
>> include (ExternalProject)
>>
>> ExternalProject_Add (${EXTERN_PROJ}
>>     #PREFIX ../../${EXTERN_PROJ}
>>     SOURCE_DIR ../../../${EXTERN_PROJ}
>>     BINARY_DIR ${CMAKE_BINARY_DIR}/${EXTERN_PROJ}/build
>>     INSTALL_DIR ""
>>     UPDATE_COMMAND ""
>>     PATCH_COMMAND ""
>>     INSTALL_COMMAND ""
>> )
>>
>> ExternalProject_Get_Property(${EXTERN_PROJ} BINARY_DIR)
>> include_directories (${BINARY_DIR}/${EXTERN_SOURCE_DIR})
>> include_directories (${CMAKE_BINARY_DIR}/${INTERN_SOURCE_DIR})
>>
>> # PkgConfig
>> find_package (PkgConfig)
>> find_package (GObjectIntrospection 0.9.12)
>> include (GObjectIntrospectionMacros)
>>
>> pkg_check_modules(DEPS REQUIRED ${PKG_DEPS})
>>
>> set (CFLAGS ${DEPS_CFLAGS} ${DEPS_CFLAGS_OTHER})
>> add_definitions (${CFLAGS})
>> set (LIBS ${DEPS_LIBRARIES})
>> set(LIB_PATHS ${DEPS_LIBRARY_DIRS})
>> link_directories(${LIB_PATHS})
>>
>> # Does not work set (ENV{PKG_CONFIG_PATH} ${EXTERNAL_BINARY_DIR}/src)
>> vala_precompile (VALA_C
>> ${VALA_SOURCES}
>> PACKAGES
>> ${PKG_DEPS}
>>     posix
>> CUSTOM_VAPIS
>>     ${CMAKE_BINARY_DIR}/${INTERN_SOURCE_DIR}/${INTERN_PROJ}.vapi
>> ${BINARY_DIR}/${EXTERN_SOURCE_DIR}/${EXTERN_PROJ}.vapi
>> OPTIONS
>> )
>>
>> add_executable (${UNIT_TESTS} ${VALA_C})
>>
>> # Does not work add_dependencies (unit_tests dafvalidation)
>>
>> target_link_libraries(${UNIT_TESTS} ${LIBS})
>> target_link_libraries(${UNIT_TESTS}
>>
>> ${BINARY_DIR}/${EXTERN_SOURCE_DIR}/${CMAKE_FIND_LIBRARY_PREFIXES}${EXTERN_PROJ}${CMAKE_FIND_LIBRARY_SUFFIXES})
>> target_link_libraries(${UNIT_TESTS}
>>
>> ${CMAKE_BINARY_DIR}/${INTERN_SOURCE_DIR}/${CMAKE_FIND_LIBRARY_PREFIXES}${INTERN_PROJ}${CMAKE_FIND_LIBRARY_SUFFIXES})
>> add_test(${UNIT_TESTS} ${CMAKE_CURRENT_BINARY_DIR}/${UNIT_TESTS})
>> ###################################################
>>
>>
>> I am going to upload it to lp so, if you would like to have a look at
>> it just let me know and that case I will uploadid it on some day in
>> this week
>>
>> On 29 April 2013 07:19, Lochlan Bunn <loklaan@xxxxxxxxx> wrote:
>> > I have read alot about TTD, both in school and in persistent articles.
>> I've
>> > used it to develop a small gui based game, and I can say that I liked
>> the
>> > flow once I was used to it. I used JUnit & Eclipse, and that was all
>> that
>> > was needed the whole time.
>> >
>> > So when it comes to elementary dev, and vala/gtk/linux dev in general,
>> I'd
>> > be interested in reading/learning how to write unit test (suites) for
>> vala
>> > in respects to both CI, a la Launchpad, packaging, and moreso in an IDE.
>> >
>> >
>> > On 27 April 2013 07:48, Craig <weberc2@xxxxxxxxx> wrote:
>> >>
>> >> I agree wholeheartedly. And as Cassidy mentioned, we can use scratch as
>> >> the incubation project.  Would any devs be interested in volunteering
>> to
>> >> learn? Jaap, would you be interested in helping instruct?
>> >>
>> >> On Apr 26, 2013 3:25 PM, "Jaap Broekhuizen" <jaapz.b@xxxxxxxxx> wrote:
>> >>>
>> >>> I also think implementing Behavorial testing (applying BDD) is very
>> >>> relevant for us, as we are focussing a lot on user interface and
>> >>> interaction.
>> >>>
>> >>> So imo we should start on a project which we can use as a playground
>> for
>> >>> both unit an behavorial testing.
>> >>>
>> >>> Does anyone know of good vala bdd frameworks?
>> >>>
>> >>> Jaap
>> >>>
>> >>> Op 26 apr. 2013 22:21 schreef "Cassidy James" <
>> cassidy@xxxxxxxxxxxxxxxx>
>> >>> het volgende:
>> >>>>
>> >>>> I don't think we need any convincing; everything I've heard from the
>> >>>> devs is that we need to do this. It's just a matter of figuring out
>> a common
>> >>>> way of doing it.
>> >>>>
>> >>>> Craig, a relatively small/new project that could use testing is the
>> new
>> >>>> Scratch or even the new work going on with Contractor. Both are
>> (from what I
>> >>>> understand) fresh codebases and now might be the time to work  on
>> tests. I
>> >>>> recommend you hop into #elementary-dev and work with the devs on
>> getting
>> >>>> some tests worked out.
>> >>>>
>> >>>> Regards,
>> >>>> Cassidy
>> >>>>
>> >>>> On Apr 26, 2013 11:04 AM, "Pál Dorogi" <pal.dorogi@xxxxxxxxx> wrote:
>> >>>>>
>> >>>>> I dunno, I am a newbie here.
>> >>>>>
>> >>>>> On 26 April 2013 22:24, Craig <weberc2@xxxxxxxxx> wrote:
>> >>>>> > That's exactly what I'd like to know: how can I help. I can try
>> and
>> >>>>> > post
>> >>>>> > some tutorials, but I'd like to know who is interested and what
>> the
>> >>>>> > development community already knows.
>> >>>>> >
>> >>>>> > On Apr 26, 2013 6:39 AM, "Pál Dorogi" <pal.dorogi@xxxxxxxxx>
>> wrote:
>> >>>>> >>
>> >>>>> >> Hi Craig,
>> >>>>> >>
>> >>>>> >> I agree 100% /w you, but I think you should write some tutorials
>> and
>> >>>>> >> post them in your blog, if you have any. But in my opinion that
>> the
>> >>>>> >> human beings do not like "re-learn" things and the real OOP,
>> Design
>> >>>>> >> Patterns, SOLID, TDD etc. etc. are very steep and time for a
>> >>>>> >> non-real
>> >>>>> >> OOP/DP experienced Programmer/Developer.
>> >>>>> >> Also, the learning curve is very steep for these advanced stuffs
>> and
>> >>>>> >> needs long time to get there. But, nobody would not know how good
>> >>>>> >> are
>> >>>>> >> they until haven't learnt and used those stuffs, would they?.:)
>> >>>>> >>
>> >>>>> >> I did sine similar things, getting some new fresh things (TDD,
>> >>>>> >> MvvM/Presentation Model Design Pattern) to programming in Vala
>> >>>>> >>
>> >>>>> >>
>> >>>>> >> ((
>> http://ilapstech.blogspot.com/2013/04/advanced-programming-in-vala-dafs.html
>> )
>> >>>>> >> but you should keep in mind that this kind of new things (TDD,
>> DP,
>> >>>>> >> SOLDI, MVVM etc. etc.) are like evolution (evolution in
>> Programming)
>> >>>>> >> which needs some time to get it succeeded (or failed).:)
>> >>>>> >>
>> >>>>> >> On 26 April 2013 20:36, Craig <weberc2@xxxxxxxxx> wrote:
>> >>>>> >> > Hello everyone,
>> >>>>> >> >
>> >>>>> >> > I'm just leaving San Jose after having spent a week listening
>> to a
>> >>>>> >> > lot
>> >>>>> >> > of
>> >>>>> >> > smart people talk about, among other things, Test Driven
>> >>>>> >> > Development
>> >>>>> >> > (TDD).
>> >>>>> >> > I know I keep harping on this, but among the people who write
>> the
>> >>>>> >> > coolest,
>> >>>>> >> > best software (and other average software folks) TDD is seen as
>> >>>>> >> > absolutely
>> >>>>> >> > critical. I can't point to anything other discipline in the
>> >>>>> >> > software
>> >>>>> >> > world
>> >>>>> >> > that is of comparable importance. And here's why:
>> >>>>> >> >
>> >>>>> >> > When we start writing software, we can manage it with a couple
>> of
>> >>>>> >> > developers, perhaps all the way up through the first release;
>> >>>>> >> > however,
>> >>>>> >> > as we
>> >>>>> >> > add features, our software becomes more complex. It's hard for
>> us
>> >>>>> >> > to
>> >>>>> >> > remember what parts of our programs worked well before and what
>> >>>>> >> > parts
>> >>>>> >> > are
>> >>>>> >> > broken. We often make changes to the underlying architecture to
>> >>>>> >> > facilitate a
>> >>>>> >> > new feature, but we're not exactly sure if in doing so, we
>> broke
>> >>>>> >> > an
>> >>>>> >> > existing
>> >>>>> >> > feature. And we'll of course do a little ad hoc manual testing
>> to
>> >>>>> >> > verify
>> >>>>> >> > that things still work, but we're only going to really check
>> 5-10%
>> >>>>> >> > of
>> >>>>> >> > the
>> >>>>> >> > code that we most suspect would break. And even if we do power
>> >>>>> >> > through,
>> >>>>> >> > we're only going to ever check 60-70% of the code, and it's
>> all a
>> >>>>> >> > very
>> >>>>> >> > slow,
>> >>>>> >> > unreliable process. Soon we spend all of our time fighting bugs
>> >>>>> >> > and we
>> >>>>> >> > can
>> >>>>> >> > never get around to any interesting work. Does this pattern
>> sound
>> >>>>> >> > familiar?
>> >>>>> >> >
>> >>>>> >> > With TDD, you write a simple, small test for every piece of
>> >>>>> >> > interesting
>> >>>>> >> > code
>> >>>>> >> > you write, and every time you rebuild the project, all of your
>> old
>> >>>>> >> > tests
>> >>>>> >> > run. If you're writing good tests, you can be assured that all
>> of
>> >>>>> >> > your
>> >>>>> >> > code
>> >>>>> >> > works as you intend it to every single time you build, and if
>> >>>>> >> > someone
>> >>>>> >> > merges
>> >>>>> >> > in a bug, it will be caught immediately (and the test that
>> fails
>> >>>>> >> > will
>> >>>>> >> > give
>> >>>>> >> > you some good information about what broke/where the bug is
>> >>>>> >> > hiding).
>> >>>>> >> >
>> >>>>> >> > Of course, it takes time to write tests; however, it's still
>> much
>> >>>>> >> > less
>> >>>>> >> > time
>> >>>>> >> > than you would spend debugging your code. Furthermore, when you
>> >>>>> >> > write
>> >>>>> >> > tests
>> >>>>> >> > before you write your production code, you are forced to design
>> >>>>> >> > your
>> >>>>> >> > code
>> >>>>> >> > modularly just to make it testable. Among software
>> professionals,
>> >>>>> >> > TDD is
>> >>>>> >> > seen as the fastest way to write software. I mean, Luna has
>> been
>> >>>>> >> > 90%
>> >>>>> >> > complete for 90% of its development cycle, and this is a common
>> >>>>> >> > pattern
>> >>>>> >> > in
>> >>>>> >> > the software world.
>> >>>>> >> >
>> >>>>> >> > With all of this in mind, I'd like to know how I can help you
>> guys
>> >>>>> >> > start
>> >>>>> >> > practicing TDD? If this hasn't persuaded you, I'd appreciate
>> it if
>> >>>>> >> > you
>> >>>>> >> > would
>> >>>>> >> > respond and give your perspective so we can talk about it. I'm
>> >>>>> >> > very
>> >>>>> >> > interested in seeing you guys continue to put out great
>> software,
>> >>>>> >> > but
>> >>>>> >> > I'm
>> >>>>> >> > concerned that as you write more code, you're going to be
>> creating
>> >>>>> >> > more
>> >>>>> >> > for
>> >>>>> >> > yourselves to maintain and the amount of time you spend writing
>> >>>>> >> > new
>> >>>>> >> > software
>> >>>>> >> > is going to drop off exponentially as the complexity (as
>> >>>>> >> > complexity
>> >>>>> >> > produces
>> >>>>> >> > bugs) increases.
>> >>>>> >> >
>> >>>>> >> > Please let me know if/how I can help you.
>> >>>>> >> >
>> >>>>> >> > Craig
>> >>>>> >> >
>> >>>>> >> > --
>> >>>>> >> > Mailing list: https://launchpad.net/~elementary-dev-community
>> >>>>> >> > Post to     : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
>> >>>>> >> > Unsubscribe : https://launchpad.net/~elementary-dev-community
>> >>>>> >> > More help   : https://help.launchpad.net/ListHelp
>> >>>>> >> >
>> >>>>>
>> >>>>> --
>> >>>>> Mailing list: https://launchpad.net/~elementary-dev-community
>> >>>>> Post to     : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
>> >>>>> Unsubscribe : https://launchpad.net/~elementary-dev-community
>> >>>>> More help   : https://help.launchpad.net/ListHelp
>> >>>>
>> >>>>
>> >>>> --
>> >>>> Mailing list: https://launchpad.net/~elementary-dev-community
>> >>>> Post to     : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
>> >>>> Unsubscribe : https://launchpad.net/~elementary-dev-community
>> >>>> More help   : https://help.launchpad.net/ListHelp
>> >>>>
>> >>>
>> >>> --
>> >>> Mailing list: https://launchpad.net/~elementary-dev-community
>> >>> Post to     : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
>> >>> Unsubscribe : https://launchpad.net/~elementary-dev-community
>> >>> More help   : https://help.launchpad.net/ListHelp
>> >>>
>> >>
>> >> --
>> >> Mailing list: https://launchpad.net/~elementary-dev-community
>> >> Post to     : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
>> >> Unsubscribe : https://launchpad.net/~elementary-dev-community
>> >> More help   : https://help.launchpad.net/ListHelp
>> >>
>> >
>> >
>> > --
>> > Mailing list: https://launchpad.net/~elementary-dev-community
>> > Post to     : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
>> > Unsubscribe : https://launchpad.net/~elementary-dev-community
>> > More help   : https://help.launchpad.net/ListHelp
>> >
>>
>> --
>> Mailing list: https://launchpad.net/~elementary-dev-community
>> Post to     : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
>> Unsubscribe : https://launchpad.net/~elementary-dev-community
>> More help   : https://help.launchpad.net/ListHelp
>>
>
>
> --
> Mailing list: https://launchpad.net/~elementary-dev-community
> Post to     : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
> Unsubscribe : https://launchpad.net/~elementary-dev-community
> More help   : https://help.launchpad.net/ListHelp
>
>

Follow ups

References