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Re: Windows svn snapshot compiling

 

Hi, I could use some more help here, please.

I downloaded GLee OpenGL libs, copied glee.c, glee.h and glee.lib
files to kicad-source/include directory and I still get gl related
compile errors:

c:/Temp/kicad/3d-viewer\lib3d-viewer.a(3d_class.obj):3d_class.cpp:(.text+0x30e):
undefined reference to `glColorMaterial@8'
c:/Temp/kicad/3d-viewer\lib3d-viewer.a(3d_class.obj):3d_class.cpp:(.text+0x351):
undefined reference to `glColor4f@16'
c:/Temp/kicad/3d-viewer\lib3d-viewer.a(3d_class.obj):3d_class.cpp:(.text+0x368):
undefined reference to `glColorMaterial@8'
c:/Temp/kicad/3d-viewer\lib3d-viewer.a(3d_aux.obj):3d_aux.cpp:(.text+0x403):
undefined reference to `glNormal3f@12'
.
.
.
c:/Temp/kicad/3d-viewer\lib3d-viewer.a(3d_draw.obj):3d_draw.cpp:(.text+0x2287):
undefined reference to `glEnd@0'
collect2: ld returned 1 exit status
make[2]: *** [cvpcb/cvpcb.exe] Error 1
make[2]: Leaving directory `/Temp/Kicad'
make[1]: *** [cvpcb/CMakeFiles/cvpcb.dir/all] Error 2
make[1]: Leaving directory `/Temp/Kicad'
make: *** [all] Error 2

Any idea please?

Milan
--- In kicad-devel@xxxxxxxxxxxxxxx, "Dick H." <dick@...> wrote:
> Milan,
> 
> If Mateusz finds Windows as disagreeable as I do, then it's
> understandable why this might take forever.
> 
> However, in order to cross the bridge and prove the concept, I have
> done it for Windows.
> 
> See the top of the latest how-to-build-kicad.txt file.
> 
> Somebody else will have to support it under Windows. I've spent my
> quota of time on Windows for the foreseeable future.
> 
> But if you follow the instructions closely, it should work for you.
> 
> We are now [fully?] CMAKE capable.







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