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Re: OSX suggestions.

 

Marius Kintel wrote:
On Mar 30, 2008, at 6:53 PM, emmedics4 wrote:

I've some time to spend on the OSX port of Kicad, someone has a todo list of the work to do ?

The most serious issue, which makes KiCAD not work on Mac, is the 
previously discussed issues related to invalid use of graphics 
contexts with wxWidgets-2.8. Earlier, it was possible to revert to 
wxWidgets-2.6, but this old version is not maintained any longer, and 
fails to build on Leopard.
One alternative which popped up, was to try building the Mac port 
using X11. In not particularly in favor of this option, but it _might_ 
prove to be an easier solution to have a build which technically runs 
on Mac.
To fix this properly (i.e. using the native wxWidgets-2.8), I think 
KiCAD's drawing code should be reorganized to only redraw when 
triggered from a paint event. My peeks into this so far indicates that 
this is mainly an issue with statusbar rendering, as well as redraws 
while reading a design file. The problems are most visible in the 
pcbnew app.
Both of these should be easy to fix. I asked in my other response for 
a commented patch to the msgpanel code. Gutting the pcbnew load of the 
drawing calls was on my list of things to do anyway.

Dick


Another missing piece is making the CMake build system work for the Mac port.
I am surprised at this, really. Has Apple made it hard to compile and 
link a program? Or is CMake not available on the Mac?
Dick








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