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Re: 3D viewer issue (from: Improving usability of KiCad)
On Oct 11, 2010, at 4:40 PM, Alex G wrote:
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> On 10/11/2010 05:23 PM, Marco Serantoni wrote:
>> The only issue i'm aware of is the #648289
> Here's the issue I'm referring to (and my failed attempt to find the
> I was able to reproduce all the steps in the redhat bugzilla report.
> It doesn't sounds too similar to the one you pointed out.
> I don't know what you mean by "fix your OpenGL stack", but I'm not
> getting any z-buffer messages.
> What info do you need me to collect? I'd like to help fix this issue,
> not just help diagnose it and leave it for someone else to fix.
Is Oblisly related to Driver problem,
Different is for https://bugzilla.redhat.com/show_bug.cgi?id=592047#c18
That is an obliusly stack overflow over wxWindow::DoSetSize(int, int, int, int, int)
Probably fixed in: http://svn.wxwidgets.org/svn/wx/wxWidgets/tags/WX_2_8_11/docs/changes.txt
- Fix a crash in wxAuiFrameManager when Update() was called in between mouse-up
and mouse-down events
The other could be a resize caused by the manager, during OpenGL buffer switch
Try to comment out m_mgr.Update().. and recompile.
If stops crashing, try to add a couple of SwapBuffers () before the m_mgr.Update()