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Re: Compiling KiCAD release version March 2011

 

Sorry I am still lost. So are you suggesting not to use windows?

On Mon, Mar 21, 2011 at 2:11 PM, Dick Hollenbeck <dick@xxxxxxxxxxx> wrote:

> On 03/21/2011 04:00 PM, Milind Gupta wrote:
> > Thanks for the reply. I did go through the CMAKE steps. I am following
> > these steps:
> >
> > http://www.valvers.com/OpenHardware-KiCad
> >
> > But compilation gives these errors.
> >
> > Milind
> >
> > On Mon, Mar 21, 2011 at 11:39 AM, Dick Hollenbeck <dick@xxxxxxxxxxx
> > <mailto:dick@xxxxxxxxxxx>> wrote:
> >
> >
> >     >
> >     > Am I missing something in the setup? \
> >
> >     CMake?
> >
>
>
>
> The interesting thing about those instructions is that it highlights the
> [new?] fact that wxWidgets can now be built on Windows without MSYS, or
> CYGWIN.  This is a significant development.
>
> And if true, it now means that CMake can probably drive the invocation of
> wxWidgets build process:
>
>
> cd wxMSW-2.8.11/build/msw
> mingw32-make -f makefile.gcc SHARED=0 UNICODE=1 USE_OPENGL=1 BUILD=release
> mingw32-make -f makefile.gcc SHARED=0 UNICODE=1 USE_OPENGL=1 BUILD=debug
>
>
> using CMake's "external project" mechanism.
>
>
>
>
> I could be hired to help you, but I won't spend a moment on Windows for
> free.
>
> Sorry.
>
> But with this information, I expand my suggestion that a Windows developer
> also enhance or write a CMake script so that it builds everything needed
> for
> Windows.
>
> This way it knows what is built, and where it is.  The same can be one on
> linux for Windows, as I mentioned late last week.  But this is an expansion
> of the idea to include:
>
> on Window for Windows.
>
>
> Code blocks is a side show in this discussion and plays no role in building
> if CMake is the underlying build tool.
>
>
> Dick
>
>
>
>
>

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