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Re: [Bug] WRL import broken

 

>________________________________
> From: jp charras <jp.charras@xxxxxxxxxx>
>To: kicad-developers@xxxxxxxxxxxxxxxxxxx 
>Sent: Saturday, January 12, 2013 10:59 PM
>Subject: Re: [Kicad-developers] [Bug] WRL import broken
> 
>Le 11/01/2013 21:41, Cirilo Bernardo a écrit :
>>> ________________________________
>>> From: Хотеев Сергей <hsd8@xxxxxxxxx>
>>> To: kicad-developers@xxxxxxxxxxxxxxxxxxx
>>> Sent: Saturday, January 12, 2013 4:39 AM
>>> Subject: [Kicad-developers] [Bug] WRL import broken
>>>
>>>
>>> Hi
>>>
>>> In 2010 , FreeCAD forum (
>> http://sourceforge.net/apps/phpbb/free-cad/viewtopic.php?f=8&t=592&start=0&hilit=kicad ) discussed  the interaction KiCAD and FreeCAD, if you look at the screenshots ( http://www.4shared.com/photo/5gphH4Tb/kicad_freecad4.html ), you can see that with the help of the external program to create the model board with all components.
>>> Then wrl-export was added to KiCAD, it worked okay sometimes, but not always, then the things got worse: in fact I could export only the board, not anything else. And now... I can't even export the board.
>>>
>>> Is this my bad or wrl-export is broken??
>>>
>>> System : x86_64
>>> Linux: Ubuntu 12.04
>>> Build 10.01.2012 bzr 3898 GOST -testing (python scripting ON)
>>>
>>> Valber
>>>
>>
>> You're right, the VRML export is currently broken.  It is probably due to the introduction of the choice between nm and Thou as base units.  I don't think it will be difficult to fix, but it's low priority and the devs have much more important things to work on in their time.  I'll see if I can find some time on Sunday to look at the code and attempt to make a quick fix.  I suspect the VRML export code would benefit from a major restructuring, but for now I imagine a small patch to fix up the current problem should be possible.
>>
>> - Cirilo
>>
>I committed a fix for the scaling issue.
>
>However you are right about "the VRML export code would benefit from a 
>major restructuring".
>Mainly pads, tracks ... are exported as 2D shapes, not 3D shapes (they 
>are no thickness, i.e. roughly not top and bottom face.).
>This is a major issue for a 3D export.
>Are you volunteer to work on it?
>
>-- 
>Jean-Pierre CHARRAS
>


Sure, no problem.  Is it only the top and bottom copper layer that is needed, and is it necessary to view the tracks/pads/etc through a transparent board?

- Cirilo



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