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On 08/12/2013 06:24 PM, Lorenzo Marcantonio wrote:
Did you evaluate some spatial index for the speed issue? AFAIK r-trees are already available in boost, k-d trees are not *too* much difficult to implement (did it one time years ago, but for points, not bigger entities... I don't remember if they can hold bounding boxes, for example). As usual split and rebalancing are the tricky areas...
I have an r-tree implementation, but didn't have time to test it yet. Getting the algorithm to work stably is the first goal. Optimization is the next one.
Tom
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