Hi Orson
The video ĺooks nice. :)
I just tried to build it today, but it failed when I enabled the
sripting. I don't know if you have tested that yourself, so I won't
tell the details now.
I did manage to build without scripting, but there are some segfaults.
But I get no segfault by just switching to opengl. I get a segfault if
I start pcbnew from the kicad app on a project. But if I open pcbnew
directly it do not segfault and I am able to go to opengl and open the
module editor just fine.
But running from the kicad app, I get another bt compared to Kaspar, I
have attached it. I happend when I hit the icon for the module editor
in the top toolbar.
Version: (2014-06-26 BZR 5056)-module_editor Release build
wxWidgets: Version 3.0.1 (debug,wchar_t,compiler with C++ ABI 1002,GCC
4.9.0,STL containers,compatible with 2.8)
Platform: Linux 3.15.1-1-ARCH x86_64, 64 bit, Little endian, wxGTK
Boost version: 1.55.0
USE_WX_GRAPHICS_CONTEXT=OFF
USE_WX_OVERLAY=OFF
KICAD_SCRIPTING=OFF
KICAD_SCRIPTING_MODULES=OFF
KICAD_SCRIPTING_WXPYTHON=OFF
USE_FP_LIB_TABLE=HARD_CODED_ON
BUILD_GITHUB_PLUGIN=ON
2014-06-26 15:58 GMT+02:00 Maciej Sumiński <maciej.suminski@xxxxxxx>:
Ladies and gentlemen,
We have just reached the next step of our development plan. We would
like to
offer you a refurbished module editor, extended with the GAL and the Tool
Framework. Besides the new graphic engine, you will find there:
- layer widget - to select the drawing layer before you start creating
graphics (including Edge.Cuts layer)
- drawing tools - already known from the layout editor (draggable items,
point editor, line splitting, etc.)
- copy and paste using reference points - feel the power of instant
replication
- align/distribute - to save you some time on precise mouse movements
- pad enumeration tool - that is the missing piece in the lightning fast
footprint creation process
- DXF import - we do not blame you if you prefer other graphic utils (it
is
possible mostly due to efforts of Jean-Pierre Charras, the main author of
DXF import code)
We invite you to watch a short video, in which you may see the new
features
in action. To give you an example, there is a part on how to draw a QFN64
footprint in less than 2 minutes:
https://vimeo.com/99235812
The code is available for testing in the repository:
https://code.launchpad.net/~cern-kicad/kicad/module_editor
After a period of testing, it will be merged to the product branch. You
may
help shortening the time by letting us know if everything works as
expected.
I feel obliged to say thank you to the KiCad community that gave us a few
thoughts regarding improvements. We should ask you more often, you have
great ideas.
Regards,
Orson
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