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Message #41184
Re: 6.0 Zone filling differences
Le 22/06/2019 à 18:37, Jeff Young a écrit :
> New, higher-performance bits in, with some (perhaps all) of the bugs fixed.
>
> Testing would be appreciated.
>
> Cheers,
> Jeff.
>
Hi Jeff,
Usually, when 2 bugs are fixed, one new bug is created.
Thermal stubs are missing for pads having a different size in X and Y
direction.
They are missing for the biggest direction.
Apart from that:
* The calculation time is bigger than the current algo, but no longer
blocking (for instance 2 sec instead of less than 1 sec in a bad case).
* Much more annoying, the thermal stubs can create DRC issues:
They do not always respect the zone clearance, and in some cases do not
respect the netclass clearance.
They also create some shape artifacts.
They are of course not the same as the current algo, but they exist.
--
Jean-Pierre CHARRAS
Follow ups
References
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6.0 Zone filling differences
From: Jeff Young, 2019-06-20
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Re: 6.0 Zone filling differences
From: jp charras, 2019-06-20
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Re: 6.0 Zone filling differences
From: Jeff Young, 2019-06-20
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Re: 6.0 Zone filling differences
From: Reece Pollack, 2019-06-20
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Re: 6.0 Zone filling differences
From: Jeff Young, 2019-06-20
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Re: 6.0 Zone filling differences
From: Wayne Stambaugh, 2019-06-21
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Re: 6.0 Zone filling differences
From: Jean-Paul Louis, 2019-06-21
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Re: 6.0 Zone filling differences
From: Jeff Young, 2019-06-22
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Re: 6.0 Zone filling differences
From: Nick Østergaard, 2019-06-22
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Re: 6.0 Zone filling differences
From: Jeff Young, 2019-06-22
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Re: 6.0 Zone filling differences
From: Jeff Young, 2019-06-22