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Source Package Recipes Disabled on Edge / What's Needed to Get Them Going Again

 

All-

  This last weekend, the buildds all fell over.  This was caused by the
fact that I had removed ISourcePackageRecipe.sourcepackagename and
ISourcePackageRecipeBuild.sourcepackagename, fixed the tests, and
landed the patch.  Unfortunately, we don't have the best testing of the
buildds, and I didn't know that the buildds were expecting this
property to be passed to it.  This means that we needed to disable
source package recipe builds until we get a fix.

  The solution is really simple, and wgrant has just verified[1] that
my fix is correct, and I'm landing it into devel now.  Unfortunately,
before this can be cherry picked to production, there are two more
branches that also need to be prepped for cherry pick to production.
Here's the breakdown of the requirements:

  1. Land my branch, which fixes bug #587109[2] - Lamont basically just
     needs to roll this to the buildds.
  2. Someone from Soyuz needs to land a fix to bug #587113[3] - wgrant
     says noodles is working on this.
  3. I need to land a final branch that fixes bug #587110[4] - I will
     do this tomorrow.  This does

These three things need to be landed, and the first two cherry
picked/rolled to production.

That's the status currently.  I'll make sure to keep the list updated
with the progress.


[1]
https://code.edge.launchpad.net/~rockstar/launchpad/fix-buildds/+merge/26990
[2] https://bugs.edge.launchpad.net/launchpad-buildd/+bug/587109
[3] https://launchpad.net/bugs/587113
[4] https://launchpad.net/bugs/587113

-- 
Paul Hummer
http://www.paulhummer.org

"Sometimes I suspect that we build our traps ourselves, then we back
into them, pretending amazement the while." -Neil Gaiman



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