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Re: GameEditBuilder

 

Hi Jens,

Just a useful note on debugging, any print statements to out or err in the server or shared packages will be outputted to the console, while any debugging on the client side can be done by using panel.add(new HTML(debug message))



On 19/05/2011, at 5:56 PM, Jens Pfau <jens.pfau@xxxxxxxxx> wrote:

Ok this was a false alarm. Somehow the GWT version used got mixed up when I started to use Eclipse for debugging. It seems it was just a version conflict. Sorry for that. Updates the client sends to the server are still not forwarded to the datastore. I will see whether I can find out more about that problem.


On Thu, May 19, 2011 at 4:48 PM, Prageeth Silva <prageethsilva@xxxxxxxxx > wrote:

On Thu, May 19, 2011 at 4:31 PM, Jens Pfau <jens.pfau@xxxxxxxxx> wrote: I've just tried an ArrayList, which implements Serializable. That doesn't work either. I will need to have a closer look at what's going on.

But have you modified the service implementation appropriately?

Last night I was testing HashSet<DevTeam> DevTeam.getDevTeams() which is part of the DevTeamService. This actually worked and that's why I thought a concrete serializable class should fix the bug. You can check it out by going to the admin settings -> admin Tasks. This is the test page added to create dev teams and everytime you go to that page, it should show you a list of all dev teams in the database.


Prageeth Silva

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