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Message #06727
Re: Next Version of OpenShot (1.4)
Oh and for the timeline theme, i think we should use clutter
possibilities (beautiful animations, fading, ...) and have only one
theme instead of changing between multiple theme which means using image
and a lot more code.
Le mercredi 08 juin 2011 à 11:25 -0500, Jonathan Thomas a écrit :
> Greetings everyone! I have a few ideas I wanted to bounce off
> everyone. Since the C++ library is taking longer than anticipated
> (because of cross-platform slow down... mainly issues with Windows and
> how much it sucks), I thought maybe we should knock out another MLT
> powered release, and let's call this verison 1.4.
>
>
> Here were a few things we could focus on:
>
>
> Replace Goocanvas with Mutter (or another canvas)
> - Goocanvas is giving us all sorts of trouble with performance (when
> zoomed in) and not displaying the entire timeline, due to issues with
> maximum width. This is a MAJOR change, and will likely take a lot of
> time to get right, but it could make a HUGE difference to the
> performance and speed of OpenShot's timeline.
>
>
> Relative File Paths
> - This has been a long standing issue, and one that is easily fixed.
> The .OSP file only needs the relative path to the media, and at
> run-time we locate the actual file path and use it. This would make
> moving projects easily, as well as sharing your project easier. Easy
> and low risk.
>
>
> Improve SWIG Python bindings to MLT
> - I have learned many things about SWIG in recent days, as well as the
> ability to add generic Python try/catch around all MLT method calls.
> It works great with C++, but I've never tried it with C, so no
> promises this will work. But, best case, no more "segmentation
> faults" from MLT that kill the Python interpretor. Instead, generic
> Python errors would be raised, and we could handle them in some better
> way.
>
>
> Improve ICON and THEME
> - As much as I like the new timeline theme, I think we can improve it
> a bit more. This might go hand in hand with Mutter (or similar
> canvas), but I want the clip representations to look as slick as
> possible, spacing, play-head, etc... to all as good as possible. Just
> saying there are bound to be some small and significant changes we can
> make to improve the look and feel.
>
>
> Transitions and Effects and Titles
> - We have many effects that are not being tapped into, including many
> Frie0r effects, additional audio effects, color correcting effects,
> etc... We can also create a lot more transitions, or use the
> community to generate many new transitions and title SVGs. These are
> low risk additions to any release, and add some fun for users.
>
>
> In summary, the new C++ video editing library is coming along great,
> but more slowly than I hoped. So, a new release of OpenShot would
> keep the momentum moving in our direction, and hopefully please our
> users, fans, and critics. =) What does everyone think about this
> idea?
>
>
> Thanks!
> -Jonathan
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