qreator-discuss team mailing list archive
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Message #00073
Re: Qreator as a decoder
On Thu, May 30, 2013 at 2:21 PM, David Planella
<david.planella@xxxxxxxxxx>wrote:
> Al 30/05/13 12:19, En/na Stefan Schwarzburg ha escrit:
>
> Hi David,
>
> Great work! Decoding is definitely very important on the phone!
>
> As for the libraries, we should also look at zbar, if we can not get your
> plugin to work right away.
>
> Ah, I didn't know about zbar, good find! Looking at the code, though, it
> seems that the Qt bindings date from 2009, so they might need to be ported
> to Qt 5.0 as well: http://sourceforge.net/p/zbar/code/ci/default/tree/qt/
>
> I'm making some limited progress on getting the plugin to work, so
> hopefully next week we might have something to play with. Otherwise, we can
> keep looking for other options.
>
>
That sounds great!
> And I will add a thrid step to the blueprint, which is "interpretation",
> and is very important as well (and will be a lot of detail work).
>
> Ok, excellent. Yes, feel free to edit the blueprint's whiteboard.
>
> Do you plan to use more blueprints in the future and less trello?
>
> I've actually been thinking about it, and I'd like to keep both.
> Blueprints are relatively lightweight, and are good for writing or keeping
> track of more detailed specs that would not be possible to elaborate on
> Trello. What I like about them is that they can be integrated with the
> project releases in Launchpad and they can be milestoned, so they are also
> useful for release management.
>
> Trello is awesome for tracking more focused work items, so I'd like to
> keep it too :)
>
> So I'd suggest using blueprints for spec writing, milestoning and more
> general work items. I.e. something that's not updated very often, whereas
> we can track the regular work on Trello.
>
> Does that sound ok?
>
> Yes, sounds perfect :-)
Cheers,
Stefan
> Cheers,
> David.
>
>
> Cheers,
> Stefan
>
>
> On Wed, May 29, 2013 at 9:37 PM, David Planella <david.planella@xxxxxxxxxx
> > wrote:
>
>> Hi,
>>
>> I've been doing some research and hacking to investigate making Qreator
>> a QR code decoder (and barcode along the way).
>>
>> I've decided to put some ideas on how this could work and the results
>> of the research on a blueprint. Any comments (here or on the blueprint's
>> whiteboard) will be most welcome!
>>
>> https://blueprints.launchpad.net/qreator/+spec/qreator-as-decoder
>>
>> Cheers,
>> David.
>>
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>>
>
>
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