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Re: Usability - Useless effect when clicking an icon (Unity)

 

>
> I suggest that if there's a single window and it's not already
>
 focused, focus that window; and if it's already focused, put a glowing
> halo border around it which stays until the user's mouse leaves the
> window's Unity launcher icon.
>

I like that. How about using that pulsing effect that urgent windows used to
have? Do you guys know which one I mean?

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